Raph Levien
dbcffb10db
Reinstate fills
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Add fills back in.
2020-05-25 15:27:03 -07:00
Raph Levien
8eaf49a04d
Checkpoint parallel output
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Parallel segment output seems to be working for strokes.
2020-05-25 12:14:18 -07:00
Raph Levien
1240da3870
Delete old-style kernels and buffers
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Pave the way for the coarse raster pass to write to the ptcl buffer.
2020-05-15 15:24:37 -07:00
Raph Levien
3a6428238b
Start writing tiles
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This is the first checkpoint where it actually runs a pipeline end to
end, though it's far from accurate.
2020-05-15 14:31:52 -07:00
msiglreith
abd238bff3
Address review comments
2020-05-05 18:13:07 +02:00
msiglreith
e2ed54361d
Fix rebase issues and split into library and cli/winit binaries
2020-05-04 17:05:54 +02:00
msiglreith
b38e43f0c2
Initial work for surface support
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surface: handle extensions
Implement swapchain creation and blit image to screen
2020-05-04 16:24:42 +02:00
Raph Levien
dcdd35e0b8
Implement solid color cmd
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Avoids empty fill segment list, which was a minor bug.
Also increase tolerance to 0.25 to juice performance.
2020-05-02 10:53:16 -07:00
Raph Levien
aa83d782ed
Fills
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Adds fills, and has more or less working tiger render (with artifacts).
2020-05-01 19:42:20 -07:00
Raph Levien
b23fe25177
Use linked list strategy for segments
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Trying to allocate them contiguously wasn't good.
2020-04-28 22:25:57 -07:00
Raph Levien
cb06b1bc3d
Implement stroked polylines
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This version seems to work but the allocation of segments has low
utilization. Probably best to allocate in chunks rather than try to
make them contiguous.
2020-04-28 18:45:59 -07:00
Raph Levien
55e35dd879
Dynamic allocation of intermediate buffers
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When the initial allocation is exceeded, do an atomic bump allocation.
This is done for both tilegroup instances and per tile command lists.
2020-04-25 10:45:47 -07:00
Raph Levien
e1c0e448ef
Encode stroke in scene
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This just adds the first step of polyline stroking, which is adding it
to the scene. Also just a bit of cleaning up of dimensions into one
header file.
2020-04-25 08:24:46 -07:00
Raph Levien
8d51ccbc74
Add draft kernel 4
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Render from ptcl rather than original scene.
2020-04-21 19:30:14 -07:00