#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; struct ElementRef { uint offset; }; struct ElementTag { uint tag; uint flags; }; struct DrawMonoid { uint path_ix; uint clip_ix; }; struct SceneBuf { uint scene[1]; }; struct DrawMonoid_1 { uint path_ix; uint clip_ix; }; struct ParentBuf { DrawMonoid_1 parent[1]; }; struct Alloc { uint offset; }; struct Config { uint n_elements; uint n_pathseg; uint width_in_tiles; uint height_in_tiles; Alloc tile_alloc; Alloc bin_alloc; Alloc ptcl_alloc; Alloc pathseg_alloc; Alloc anno_alloc; Alloc trans_alloc; Alloc bbox_alloc; Alloc drawmonoid_alloc; uint n_trans; uint trans_offset; uint pathtag_offset; uint linewidth_offset; uint pathseg_offset; }; struct ConfigBuf { Config conf; }; struct Memory { uint mem_offset; uint mem_error; uint memory[1]; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(512u, 1u, 1u); static inline __attribute__((always_inline)) ElementTag Element_tag(thread const ElementRef& ref, const device SceneBuf& v_49) { uint tag_and_flags = v_49.scene[ref.offset >> uint(2)]; return ElementTag{ tag_and_flags & 65535u, tag_and_flags >> uint(16) }; } static inline __attribute__((always_inline)) DrawMonoid map_tag(thread const uint& tag_word) { switch (tag_word) { case 4u: case 5u: case 6u: { return DrawMonoid{ 1u, 0u }; } case 9u: { return DrawMonoid{ 1u, 1u }; } case 10u: { return DrawMonoid{ 0u, 1u }; } default: { return DrawMonoid{ 0u, 0u }; } } } static inline __attribute__((always_inline)) ElementRef Element_index(thread const ElementRef& ref, thread const uint& index) { return ElementRef{ ref.offset + (index * 36u) }; } static inline __attribute__((always_inline)) DrawMonoid combine_tag_monoid(thread const DrawMonoid& a, thread const DrawMonoid& b) { DrawMonoid c; c.path_ix = a.path_ix + b.path_ix; c.clip_ix = a.clip_ix + b.clip_ix; return c; } static inline __attribute__((always_inline)) DrawMonoid tag_monoid_identity() { return DrawMonoid{ 0u, 0u }; } kernel void main0(device Memory& _277 [[buffer(0)]], const device ConfigBuf& _248 [[buffer(1)]], const device SceneBuf& v_49 [[buffer(2)]], const device ParentBuf& _218 [[buffer(3)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]]) { threadgroup DrawMonoid sh_scratch[512]; uint ix = gl_GlobalInvocationID.x * 8u; ElementRef ref = ElementRef{ ix * 36u }; ElementRef param = ref; uint tag_word = Element_tag(param, v_49).tag; uint param_1 = tag_word; DrawMonoid agg = map_tag(param_1); spvUnsafeArray local; local[0] = agg; for (uint i = 1u; i < 8u; i++) { ElementRef param_2 = ref; uint param_3 = i; ElementRef param_4 = Element_index(param_2, param_3); tag_word = Element_tag(param_4, v_49).tag; uint param_5 = tag_word; DrawMonoid param_6 = agg; DrawMonoid param_7 = map_tag(param_5); agg = combine_tag_monoid(param_6, param_7); local[i] = agg; } sh_scratch[gl_LocalInvocationID.x] = agg; for (uint i_1 = 0u; i_1 < 9u; i_1++) { threadgroup_barrier(mem_flags::mem_threadgroup); if (gl_LocalInvocationID.x >= (1u << i_1)) { DrawMonoid other = sh_scratch[gl_LocalInvocationID.x - (1u << i_1)]; DrawMonoid param_8 = other; DrawMonoid param_9 = agg; agg = combine_tag_monoid(param_8, param_9); } threadgroup_barrier(mem_flags::mem_threadgroup); sh_scratch[gl_LocalInvocationID.x] = agg; } threadgroup_barrier(mem_flags::mem_threadgroup); DrawMonoid row = tag_monoid_identity(); if (gl_WorkGroupID.x > 0u) { uint _221 = gl_WorkGroupID.x - 1u; row.path_ix = _218.parent[_221].path_ix; row.clip_ix = _218.parent[_221].clip_ix; } if (gl_LocalInvocationID.x > 0u) { DrawMonoid param_10 = row; DrawMonoid param_11 = sh_scratch[gl_LocalInvocationID.x - 1u]; row = combine_tag_monoid(param_10, param_11); } uint out_base = (_248.conf.drawmonoid_alloc.offset >> uint(2)) + ((gl_GlobalInvocationID.x * 2u) * 8u); for (uint i_2 = 0u; i_2 < 8u; i_2++) { DrawMonoid param_12 = row; DrawMonoid param_13 = local[i_2]; DrawMonoid m = combine_tag_monoid(param_12, param_13); _277.memory[out_base + (i_2 * 2u)] = m.path_ix; _277.memory[(out_base + (i_2 * 2u)) + 1u] = m.clip_ix; } }