// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Also licensed under MIT license, at your choice. struct Config { width_in_tiles: u32, height_in_tiles: u32, n_drawobj: u32, n_path: u32, // offsets within scene buffer (in u32 units) // Note: this is a difference from piet-gpu, which is in bytes pathtag_base: u32, pathdata_base: u32, drawtag_base: u32, drawdata_base: u32, } // Geometry of tiles and bins let TILE_WIDTH = 16u; let TILE_HEIGHT = 16u; // Number of tiles per bin let N_TILE_X = 16u; let N_TILE_Y = 16u; //let N_TILE = N_TILE_X * N_TILE_Y; let N_TILE = 256u;