struct Alloc { uint offset; }; struct MallocResult { Alloc alloc; bool failed; }; struct AnnoImageRef { uint offset; }; struct AnnoImage { float4 bbox; float linewidth; uint index; int2 offset; }; struct AnnoColorRef { uint offset; }; struct AnnoColor { float4 bbox; float linewidth; uint rgba_color; }; struct AnnoLinGradientRef { uint offset; }; struct AnnoLinGradient { float4 bbox; float linewidth; uint index; float line_x; float line_y; float line_c; }; struct AnnoBeginClipRef { uint offset; }; struct AnnoBeginClip { float4 bbox; float linewidth; }; struct AnnotatedRef { uint offset; }; struct AnnotatedTag { uint tag; uint flags; }; struct BinInstanceRef { uint offset; }; struct BinInstance { uint element_ix; }; struct PathRef { uint offset; }; struct TileRef { uint offset; }; struct Path { uint4 bbox; TileRef tiles; }; struct TileSegRef { uint offset; }; struct Tile { TileSegRef tile; int backdrop; }; struct CmdStrokeRef { uint offset; }; struct CmdStroke { uint tile_ref; float half_width; }; struct CmdFillRef { uint offset; }; struct CmdFill { uint tile_ref; int backdrop; }; struct CmdColorRef { uint offset; }; struct CmdColor { uint rgba_color; }; struct CmdLinGradRef { uint offset; }; struct CmdLinGrad { uint index; float line_x; float line_y; float line_c; }; struct CmdImageRef { uint offset; }; struct CmdImage { uint index; int2 offset; }; struct CmdJumpRef { uint offset; }; struct CmdJump { uint new_ref; }; struct CmdRef { uint offset; }; struct Config { uint n_elements; uint n_pathseg; uint width_in_tiles; uint height_in_tiles; Alloc tile_alloc; Alloc bin_alloc; Alloc ptcl_alloc; Alloc pathseg_alloc; Alloc anno_alloc; Alloc trans_alloc; Alloc bbox_alloc; Alloc drawmonoid_alloc; uint n_trans; uint n_path; uint trans_offset; uint linewidth_offset; uint pathtag_offset; uint pathseg_offset; }; static const uint3 gl_WorkGroupSize = uint3(256u, 1u, 1u); RWByteAddressBuffer _296 : register(u0, space0); ByteAddressBuffer _1249 : register(t1, space0); static uint3 gl_WorkGroupID; static uint3 gl_LocalInvocationID; struct SPIRV_Cross_Input { uint3 gl_WorkGroupID : SV_GroupID; uint3 gl_LocalInvocationID : SV_GroupThreadID; }; groupshared uint sh_bitmaps[8][256]; groupshared Alloc sh_part_elements[256]; groupshared uint sh_part_count[256]; groupshared uint sh_elements[256]; groupshared uint sh_tile_stride[256]; groupshared uint sh_tile_width[256]; groupshared uint sh_tile_x0[256]; groupshared uint sh_tile_y0[256]; groupshared uint sh_tile_base[256]; groupshared uint sh_tile_count[256]; Alloc slice_mem(Alloc a, uint offset, uint size) { Alloc _373 = { a.offset + offset }; return _373; } bool touch_mem(Alloc alloc, uint offset) { return true; } uint read_mem(Alloc alloc, uint offset) { Alloc param = alloc; uint param_1 = offset; if (!touch_mem(param, param_1)) { return 0u; } uint v = _296.Load(offset * 4 + 8); return v; } Alloc new_alloc(uint offset, uint size, bool mem_ok) { Alloc a; a.offset = offset; return a; } BinInstanceRef BinInstance_index(BinInstanceRef ref, uint index) { BinInstanceRef _754 = { ref.offset + (index * 4u) }; return _754; } BinInstance BinInstance_read(Alloc a, BinInstanceRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); BinInstance s; s.element_ix = raw0; return s; } AnnotatedTag Annotated_tag(Alloc a, AnnotatedRef ref) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint tag_and_flags = read_mem(param, param_1); AnnotatedTag _706 = { tag_and_flags & 65535u, tag_and_flags >> uint(16) }; return _706; } Path Path_read(Alloc a, PathRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5); Path s; s.bbox = uint4(raw0 & 65535u, raw0 >> uint(16), raw1 & 65535u, raw1 >> uint(16)); TileRef _814 = { raw2 }; s.tiles = _814; return s; } void write_tile_alloc(uint el_ix, Alloc a) { } Alloc read_tile_alloc(uint el_ix, bool mem_ok) { uint _1135; _296.GetDimensions(_1135); _1135 = (_1135 - 8) / 4; uint param = 0u; uint param_1 = uint(int(_1135) * 4); bool param_2 = mem_ok; return new_alloc(param, param_1, param_2); } Tile Tile_read(Alloc a, TileRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3); TileSegRef _839 = { raw0 }; Tile s; s.tile = _839; s.backdrop = int(raw1); return s; } AnnoColor AnnoColor_read(Alloc a, AnnoColorRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5); Alloc param_6 = a; uint param_7 = ix + 3u; uint raw3 = read_mem(param_6, param_7); Alloc param_8 = a; uint param_9 = ix + 4u; uint raw4 = read_mem(param_8, param_9); Alloc param_10 = a; uint param_11 = ix + 5u; uint raw5 = read_mem(param_10, param_11); AnnoColor s; s.bbox = float4(asfloat(raw0), asfloat(raw1), asfloat(raw2), asfloat(raw3)); s.linewidth = asfloat(raw4); s.rgba_color = raw5; return s; } AnnoColor Annotated_Color_read(Alloc a, AnnotatedRef ref) { AnnoColorRef _712 = { ref.offset + 4u }; Alloc param = a; AnnoColorRef param_1 = _712; return AnnoColor_read(param, param_1); } MallocResult malloc(uint size) { uint _302; _296.InterlockedAdd(0, size, _302); uint offset = _302; uint _309; _296.GetDimensions(_309); _309 = (_309 - 8) / 4; MallocResult r; r.failed = (offset + size) > uint(int(_309) * 4); uint param = offset; uint param_1 = size; bool param_2 = !r.failed; r.alloc = new_alloc(param, param_1, param_2); if (r.failed) { uint _331; _296.InterlockedMax(4, 1u, _331); return r; } return r; } void write_mem(Alloc alloc, uint offset, uint val) { Alloc param = alloc; uint param_1 = offset; if (!touch_mem(param, param_1)) { return; } _296.Store(offset * 4 + 8, val); } void CmdJump_write(Alloc a, CmdJumpRef ref, CmdJump s) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.new_ref; write_mem(param, param_1, param_2); } void Cmd_Jump_write(Alloc a, CmdRef ref, CmdJump s) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 10u; write_mem(param, param_1, param_2); CmdJumpRef _1128 = { ref.offset + 4u }; Alloc param_3 = a; CmdJumpRef param_4 = _1128; CmdJump param_5 = s; CmdJump_write(param_3, param_4, param_5); } bool alloc_cmd(inout Alloc cmd_alloc, inout CmdRef cmd_ref, inout uint cmd_limit) { if (cmd_ref.offset < cmd_limit) { return true; } uint param = 1024u; MallocResult _1156 = malloc(param); MallocResult new_cmd = _1156; if (new_cmd.failed) { return false; } CmdJump _1166 = { new_cmd.alloc.offset }; CmdJump jump = _1166; Alloc param_1 = cmd_alloc; CmdRef param_2 = cmd_ref; CmdJump param_3 = jump; Cmd_Jump_write(param_1, param_2, param_3); cmd_alloc = new_cmd.alloc; CmdRef _1178 = { cmd_alloc.offset }; cmd_ref = _1178; cmd_limit = (cmd_alloc.offset + 1024u) - 60u; return true; } uint fill_mode_from_flags(uint flags) { return flags & 1u; } void CmdFill_write(Alloc a, CmdFillRef ref, CmdFill s) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.tile_ref; write_mem(param, param_1, param_2); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = uint(s.backdrop); write_mem(param_3, param_4, param_5); } void Cmd_Fill_write(Alloc a, CmdRef ref, CmdFill s) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 1u; write_mem(param, param_1, param_2); CmdFillRef _1012 = { ref.offset + 4u }; Alloc param_3 = a; CmdFillRef param_4 = _1012; CmdFill param_5 = s; CmdFill_write(param_3, param_4, param_5); } void Cmd_Solid_write(Alloc a, CmdRef ref) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 3u; write_mem(param, param_1, param_2); } void CmdStroke_write(Alloc a, CmdStrokeRef ref, CmdStroke s) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.tile_ref; write_mem(param, param_1, param_2); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = asuint(s.half_width); write_mem(param_3, param_4, param_5); } void Cmd_Stroke_write(Alloc a, CmdRef ref, CmdStroke s) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 2u; write_mem(param, param_1, param_2); CmdStrokeRef _1030 = { ref.offset + 4u }; Alloc param_3 = a; CmdStrokeRef param_4 = _1030; CmdStroke param_5 = s; CmdStroke_write(param_3, param_4, param_5); } void write_fill(Alloc alloc, inout CmdRef cmd_ref, uint flags, Tile tile, float linewidth) { uint param = flags; if (fill_mode_from_flags(param) == 0u) { if (tile.tile.offset != 0u) { CmdFill _1202 = { tile.tile.offset, tile.backdrop }; CmdFill cmd_fill = _1202; Alloc param_1 = alloc; CmdRef param_2 = cmd_ref; CmdFill param_3 = cmd_fill; Cmd_Fill_write(param_1, param_2, param_3); cmd_ref.offset += 12u; } else { Alloc param_4 = alloc; CmdRef param_5 = cmd_ref; Cmd_Solid_write(param_4, param_5); cmd_ref.offset += 4u; } } else { CmdStroke _1232 = { tile.tile.offset, 0.5f * linewidth }; CmdStroke cmd_stroke = _1232; Alloc param_6 = alloc; CmdRef param_7 = cmd_ref; CmdStroke param_8 = cmd_stroke; Cmd_Stroke_write(param_6, param_7, param_8); cmd_ref.offset += 12u; } } void CmdColor_write(Alloc a, CmdColorRef ref, CmdColor s) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.rgba_color; write_mem(param, param_1, param_2); } void Cmd_Color_write(Alloc a, CmdRef ref, CmdColor s) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 5u; write_mem(param, param_1, param_2); CmdColorRef _1056 = { ref.offset + 4u }; Alloc param_3 = a; CmdColorRef param_4 = _1056; CmdColor param_5 = s; CmdColor_write(param_3, param_4, param_5); } AnnoLinGradient AnnoLinGradient_read(Alloc a, AnnoLinGradientRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5); Alloc param_6 = a; uint param_7 = ix + 3u; uint raw3 = read_mem(param_6, param_7); Alloc param_8 = a; uint param_9 = ix + 4u; uint raw4 = read_mem(param_8, param_9); Alloc param_10 = a; uint param_11 = ix + 5u; uint raw5 = read_mem(param_10, param_11); Alloc param_12 = a; uint param_13 = ix + 6u; uint raw6 = read_mem(param_12, param_13); Alloc param_14 = a; uint param_15 = ix + 7u; uint raw7 = read_mem(param_14, param_15); Alloc param_16 = a; uint param_17 = ix + 8u; uint raw8 = read_mem(param_16, param_17); AnnoLinGradient s; s.bbox = float4(asfloat(raw0), asfloat(raw1), asfloat(raw2), asfloat(raw3)); s.linewidth = asfloat(raw4); s.index = raw5; s.line_x = asfloat(raw6); s.line_y = asfloat(raw7); s.line_c = asfloat(raw8); return s; } AnnoLinGradient Annotated_LinGradient_read(Alloc a, AnnotatedRef ref) { AnnoLinGradientRef _722 = { ref.offset + 4u }; Alloc param = a; AnnoLinGradientRef param_1 = _722; return AnnoLinGradient_read(param, param_1); } void CmdLinGrad_write(Alloc a, CmdLinGradRef ref, CmdLinGrad s) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.index; write_mem(param, param_1, param_2); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = asuint(s.line_x); write_mem(param_3, param_4, param_5); Alloc param_6 = a; uint param_7 = ix + 2u; uint param_8 = asuint(s.line_y); write_mem(param_6, param_7, param_8); Alloc param_9 = a; uint param_10 = ix + 3u; uint param_11 = asuint(s.line_c); write_mem(param_9, param_10, param_11); } void Cmd_LinGrad_write(Alloc a, CmdRef ref, CmdLinGrad s) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 6u; write_mem(param, param_1, param_2); CmdLinGradRef _1074 = { ref.offset + 4u }; Alloc param_3 = a; CmdLinGradRef param_4 = _1074; CmdLinGrad param_5 = s; CmdLinGrad_write(param_3, param_4, param_5); } AnnoImage AnnoImage_read(Alloc a, AnnoImageRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5); Alloc param_6 = a; uint param_7 = ix + 3u; uint raw3 = read_mem(param_6, param_7); Alloc param_8 = a; uint param_9 = ix + 4u; uint raw4 = read_mem(param_8, param_9); Alloc param_10 = a; uint param_11 = ix + 5u; uint raw5 = read_mem(param_10, param_11); Alloc param_12 = a; uint param_13 = ix + 6u; uint raw6 = read_mem(param_12, param_13); AnnoImage s; s.bbox = float4(asfloat(raw0), asfloat(raw1), asfloat(raw2), asfloat(raw3)); s.linewidth = asfloat(raw4); s.index = raw5; s.offset = int2(int(raw6 << uint(16)) >> 16, int(raw6) >> 16); return s; } AnnoImage Annotated_Image_read(Alloc a, AnnotatedRef ref) { AnnoImageRef _732 = { ref.offset + 4u }; Alloc param = a; AnnoImageRef param_1 = _732; return AnnoImage_read(param, param_1); } void CmdImage_write(Alloc a, CmdImageRef ref, CmdImage s) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.index; write_mem(param, param_1, param_2); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = (uint(s.offset.x) & 65535u) | (uint(s.offset.y) << uint(16)); write_mem(param_3, param_4, param_5); } void Cmd_Image_write(Alloc a, CmdRef ref, CmdImage s) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 7u; write_mem(param, param_1, param_2); CmdImageRef _1092 = { ref.offset + 4u }; Alloc param_3 = a; CmdImageRef param_4 = _1092; CmdImage param_5 = s; CmdImage_write(param_3, param_4, param_5); } AnnoBeginClip AnnoBeginClip_read(Alloc a, AnnoBeginClipRef ref) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5); Alloc param_6 = a; uint param_7 = ix + 3u; uint raw3 = read_mem(param_6, param_7); Alloc param_8 = a; uint param_9 = ix + 4u; uint raw4 = read_mem(param_8, param_9); AnnoBeginClip s; s.bbox = float4(asfloat(raw0), asfloat(raw1), asfloat(raw2), asfloat(raw3)); s.linewidth = asfloat(raw4); return s; } AnnoBeginClip Annotated_BeginClip_read(Alloc a, AnnotatedRef ref) { AnnoBeginClipRef _742 = { ref.offset + 4u }; Alloc param = a; AnnoBeginClipRef param_1 = _742; return AnnoBeginClip_read(param, param_1); } void Cmd_BeginClip_write(Alloc a, CmdRef ref) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 8u; write_mem(param, param_1, param_2); } void Cmd_EndClip_write(Alloc a, CmdRef ref) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 9u; write_mem(param, param_1, param_2); } void Cmd_End_write(Alloc a, CmdRef ref) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 0u; write_mem(param, param_1, param_2); } void comp_main() { uint width_in_bins = ((_1249.Load(8) + 16u) - 1u) / 16u; uint bin_ix = (width_in_bins * gl_WorkGroupID.y) + gl_WorkGroupID.x; uint partition_ix = 0u; uint n_partitions = ((_1249.Load(0) + 256u) - 1u) / 256u; uint th_ix = gl_LocalInvocationID.x; uint bin_tile_x = 16u * gl_WorkGroupID.x; uint bin_tile_y = 16u * gl_WorkGroupID.y; uint tile_x = gl_LocalInvocationID.x % 16u; uint tile_y = gl_LocalInvocationID.x / 16u; uint this_tile_ix = (((bin_tile_y + tile_y) * _1249.Load(8)) + bin_tile_x) + tile_x; Alloc _1314; _1314.offset = _1249.Load(24); Alloc param; param.offset = _1314.offset; uint param_1 = this_tile_ix * 1024u; uint param_2 = 1024u; Alloc cmd_alloc = slice_mem(param, param_1, param_2); CmdRef _1323 = { cmd_alloc.offset }; CmdRef cmd_ref = _1323; uint cmd_limit = (cmd_ref.offset + 1024u) - 60u; uint clip_depth = 0u; uint clip_zero_depth = 0u; uint clip_one_mask = 0u; uint rd_ix = 0u; uint wr_ix = 0u; uint part_start_ix = 0u; uint ready_ix = 0u; bool mem_ok = _296.Load(4) == 0u; Alloc param_3; Alloc param_5; uint _1529; uint element_ix; AnnotatedRef ref; Alloc param_14; Alloc param_16; uint tile_count; Alloc param_23; uint _1841; Alloc param_29; Tile tile_1; AnnoColor fill; Alloc param_35; Alloc param_52; CmdLinGrad cmd_lin; Alloc param_69; Alloc param_86; while (true) { for (uint i = 0u; i < 8u; i++) { sh_bitmaps[i][th_ix] = 0u; } bool _1581; for (;;) { if ((ready_ix == wr_ix) && (partition_ix < n_partitions)) { part_start_ix = ready_ix; uint count = 0u; bool _1379 = th_ix < 256u; bool _1387; if (_1379) { _1387 = (partition_ix + th_ix) < n_partitions; } else { _1387 = _1379; } if (_1387) { uint in_ix = (_1249.Load(20) >> uint(2)) + ((((partition_ix + th_ix) * 256u) + bin_ix) * 2u); Alloc _1404; _1404.offset = _1249.Load(20); param_3.offset = _1404.offset; uint param_4 = in_ix; count = read_mem(param_3, param_4); Alloc _1415; _1415.offset = _1249.Load(20); param_5.offset = _1415.offset; uint param_6 = in_ix + 1u; uint offset = read_mem(param_5, param_6); uint param_7 = offset; uint param_8 = count * 4u; bool param_9 = mem_ok; sh_part_elements[th_ix] = new_alloc(param_7, param_8, param_9); } for (uint i_1 = 0u; i_1 < 8u; i_1++) { if (th_ix < 256u) { sh_part_count[th_ix] = count; } GroupMemoryBarrierWithGroupSync(); if (th_ix < 256u) { if (th_ix >= (1u << i_1)) { count += sh_part_count[th_ix - (1u << i_1)]; } } GroupMemoryBarrierWithGroupSync(); } if (th_ix < 256u) { sh_part_count[th_ix] = part_start_ix + count; } GroupMemoryBarrierWithGroupSync(); ready_ix = sh_part_count[255]; partition_ix += 256u; } uint ix = rd_ix + th_ix; if (((ix >= wr_ix) && (ix < ready_ix)) && mem_ok) { uint part_ix = 0u; for (uint i_2 = 0u; i_2 < 8u; i_2++) { uint probe = part_ix + (128u >> i_2); if (ix >= sh_part_count[probe - 1u]) { part_ix = probe; } } if (part_ix > 0u) { _1529 = sh_part_count[part_ix - 1u]; } else { _1529 = part_start_ix; } ix -= _1529; Alloc bin_alloc = sh_part_elements[part_ix]; BinInstanceRef _1548 = { bin_alloc.offset }; BinInstanceRef inst_ref = _1548; BinInstanceRef param_10 = inst_ref; uint param_11 = ix; Alloc param_12 = bin_alloc; BinInstanceRef param_13 = BinInstance_index(param_10, param_11); BinInstance inst = BinInstance_read(param_12, param_13); sh_elements[th_ix] = inst.element_ix; } GroupMemoryBarrierWithGroupSync(); wr_ix = min((rd_ix + 256u), ready_ix); bool _1571 = (wr_ix - rd_ix) < 256u; if (_1571) { _1581 = (wr_ix < ready_ix) || (partition_ix < n_partitions); } else { _1581 = _1571; } if (_1581) { continue; } else { break; } } uint tag = 0u; if ((th_ix + rd_ix) < wr_ix) { element_ix = sh_elements[th_ix]; AnnotatedRef _1602 = { _1249.Load(32) + (element_ix * 40u) }; ref = _1602; Alloc _1605; _1605.offset = _1249.Load(32); param_14.offset = _1605.offset; AnnotatedRef param_15 = ref; tag = Annotated_tag(param_14, param_15).tag; } switch (tag) { case 1u: case 3u: case 2u: case 4u: case 5u: { uint path_ix = element_ix; PathRef _1624 = { _1249.Load(16) + (path_ix * 12u) }; Alloc _1627; _1627.offset = _1249.Load(16); param_16.offset = _1627.offset; PathRef param_17 = _1624; Path path = Path_read(param_16, param_17); uint stride = path.bbox.z - path.bbox.x; sh_tile_stride[th_ix] = stride; int dx = int(path.bbox.x) - int(bin_tile_x); int dy = int(path.bbox.y) - int(bin_tile_y); int x0 = clamp(dx, 0, 16); int y0 = clamp(dy, 0, 16); int x1 = clamp(int(path.bbox.z) - int(bin_tile_x), 0, 16); int y1 = clamp(int(path.bbox.w) - int(bin_tile_y), 0, 16); sh_tile_width[th_ix] = uint(x1 - x0); sh_tile_x0[th_ix] = uint(x0); sh_tile_y0[th_ix] = uint(y0); tile_count = uint(x1 - x0) * uint(y1 - y0); uint base = path.tiles.offset - (((uint(dy) * stride) + uint(dx)) * 8u); sh_tile_base[th_ix] = base; uint param_18 = path.tiles.offset; uint param_19 = ((path.bbox.z - path.bbox.x) * (path.bbox.w - path.bbox.y)) * 8u; bool param_20 = mem_ok; Alloc path_alloc = new_alloc(param_18, param_19, param_20); uint param_21 = th_ix; Alloc param_22 = path_alloc; write_tile_alloc(param_21, param_22); break; } default: { tile_count = 0u; break; } } sh_tile_count[th_ix] = tile_count; for (uint i_3 = 0u; i_3 < 8u; i_3++) { GroupMemoryBarrierWithGroupSync(); if (th_ix >= (1u << i_3)) { tile_count += sh_tile_count[th_ix - (1u << i_3)]; } GroupMemoryBarrierWithGroupSync(); sh_tile_count[th_ix] = tile_count; } GroupMemoryBarrierWithGroupSync(); uint total_tile_count = sh_tile_count[255]; for (uint ix_1 = th_ix; ix_1 < total_tile_count; ix_1 += 256u) { uint el_ix = 0u; for (uint i_4 = 0u; i_4 < 8u; i_4++) { uint probe_1 = el_ix + (128u >> i_4); if (ix_1 >= sh_tile_count[probe_1 - 1u]) { el_ix = probe_1; } } AnnotatedRef _1826 = { _1249.Load(32) + (sh_elements[el_ix] * 40u) }; AnnotatedRef ref_1 = _1826; Alloc _1830; _1830.offset = _1249.Load(32); param_23.offset = _1830.offset; AnnotatedRef param_24 = ref_1; uint tag_1 = Annotated_tag(param_23, param_24).tag; if (el_ix > 0u) { _1841 = sh_tile_count[el_ix - 1u]; } else { _1841 = 0u; } uint seq_ix = ix_1 - _1841; uint width = sh_tile_width[el_ix]; uint x = sh_tile_x0[el_ix] + (seq_ix % width); uint y = sh_tile_y0[el_ix] + (seq_ix / width); bool include_tile = false; if ((tag_1 == 4u) || (tag_1 == 5u)) { include_tile = true; } else { if (mem_ok) { uint param_25 = el_ix; bool param_26 = mem_ok; TileRef _1901 = { sh_tile_base[el_ix] + (((sh_tile_stride[el_ix] * y) + x) * 8u) }; Alloc param_27 = read_tile_alloc(param_25, param_26); TileRef param_28 = _1901; Tile tile = Tile_read(param_27, param_28); bool _1907 = tile.tile.offset != 0u; bool _1914; if (!_1907) { _1914 = tile.backdrop != 0; } else { _1914 = _1907; } include_tile = _1914; } } if (include_tile) { uint el_slice = el_ix / 32u; uint el_mask = 1u << (el_ix & 31u); uint _1934; InterlockedOr(sh_bitmaps[el_slice][(y * 16u) + x], el_mask, _1934); } } GroupMemoryBarrierWithGroupSync(); uint slice_ix = 0u; uint bitmap = sh_bitmaps[0][th_ix]; while (mem_ok) { if (bitmap == 0u) { slice_ix++; if (slice_ix == 8u) { break; } bitmap = sh_bitmaps[slice_ix][th_ix]; if (bitmap == 0u) { continue; } } uint element_ref_ix = (slice_ix * 32u) + uint(int(firstbitlow(bitmap))); uint element_ix_1 = sh_elements[element_ref_ix]; bitmap &= (bitmap - 1u); AnnotatedRef _1988 = { _1249.Load(32) + (element_ix_1 * 40u) }; ref = _1988; Alloc _1993; _1993.offset = _1249.Load(32); param_29.offset = _1993.offset; AnnotatedRef param_30 = ref; AnnotatedTag tag_2 = Annotated_tag(param_29, param_30); if (clip_zero_depth == 0u) { switch (tag_2.tag) { case 1u: { uint param_31 = element_ref_ix; bool param_32 = mem_ok; TileRef _2029 = { sh_tile_base[element_ref_ix] + (((sh_tile_stride[element_ref_ix] * tile_y) + tile_x) * 8u) }; Alloc param_33 = read_tile_alloc(param_31, param_32); TileRef param_34 = _2029; tile_1 = Tile_read(param_33, param_34); Alloc _2036; _2036.offset = _1249.Load(32); param_35.offset = _2036.offset; AnnotatedRef param_36 = ref; fill = Annotated_Color_read(param_35, param_36); Alloc param_37 = cmd_alloc; CmdRef param_38 = cmd_ref; uint param_39 = cmd_limit; bool _2048 = alloc_cmd(param_37, param_38, param_39); cmd_alloc = param_37; cmd_ref = param_38; cmd_limit = param_39; if (!_2048) { break; } Alloc param_40 = cmd_alloc; CmdRef param_41 = cmd_ref; uint param_42 = tag_2.flags; Tile param_43 = tile_1; float param_44 = fill.linewidth; write_fill(param_40, param_41, param_42, param_43, param_44); cmd_ref = param_41; CmdColor _2072 = { fill.rgba_color }; Alloc param_45 = cmd_alloc; CmdRef param_46 = cmd_ref; CmdColor param_47 = _2072; Cmd_Color_write(param_45, param_46, param_47); cmd_ref.offset += 8u; break; } case 2u: { uint param_48 = element_ref_ix; bool param_49 = mem_ok; TileRef _2101 = { sh_tile_base[element_ref_ix] + (((sh_tile_stride[element_ref_ix] * tile_y) + tile_x) * 8u) }; Alloc param_50 = read_tile_alloc(param_48, param_49); TileRef param_51 = _2101; tile_1 = Tile_read(param_50, param_51); Alloc _2108; _2108.offset = _1249.Load(32); param_52.offset = _2108.offset; AnnotatedRef param_53 = ref; AnnoLinGradient lin = Annotated_LinGradient_read(param_52, param_53); Alloc param_54 = cmd_alloc; CmdRef param_55 = cmd_ref; uint param_56 = cmd_limit; bool _2120 = alloc_cmd(param_54, param_55, param_56); cmd_alloc = param_54; cmd_ref = param_55; cmd_limit = param_56; if (!_2120) { break; } Alloc param_57 = cmd_alloc; CmdRef param_58 = cmd_ref; uint param_59 = tag_2.flags; Tile param_60 = tile_1; float param_61 = fill.linewidth; write_fill(param_57, param_58, param_59, param_60, param_61); cmd_ref = param_58; cmd_lin.index = lin.index; cmd_lin.line_x = lin.line_x; cmd_lin.line_y = lin.line_y; cmd_lin.line_c = lin.line_c; Alloc param_62 = cmd_alloc; CmdRef param_63 = cmd_ref; CmdLinGrad param_64 = cmd_lin; Cmd_LinGrad_write(param_62, param_63, param_64); cmd_ref.offset += 20u; break; } case 3u: { uint param_65 = element_ref_ix; bool param_66 = mem_ok; TileRef _2185 = { sh_tile_base[element_ref_ix] + (((sh_tile_stride[element_ref_ix] * tile_y) + tile_x) * 8u) }; Alloc param_67 = read_tile_alloc(param_65, param_66); TileRef param_68 = _2185; tile_1 = Tile_read(param_67, param_68); Alloc _2192; _2192.offset = _1249.Load(32); param_69.offset = _2192.offset; AnnotatedRef param_70 = ref; AnnoImage fill_img = Annotated_Image_read(param_69, param_70); Alloc param_71 = cmd_alloc; CmdRef param_72 = cmd_ref; uint param_73 = cmd_limit; bool _2204 = alloc_cmd(param_71, param_72, param_73); cmd_alloc = param_71; cmd_ref = param_72; cmd_limit = param_73; if (!_2204) { break; } Alloc param_74 = cmd_alloc; CmdRef param_75 = cmd_ref; uint param_76 = tag_2.flags; Tile param_77 = tile_1; float param_78 = fill_img.linewidth; write_fill(param_74, param_75, param_76, param_77, param_78); cmd_ref = param_75; CmdImage _2230 = { fill_img.index, fill_img.offset }; Alloc param_79 = cmd_alloc; CmdRef param_80 = cmd_ref; CmdImage param_81 = _2230; Cmd_Image_write(param_79, param_80, param_81); cmd_ref.offset += 12u; break; } case 4u: { uint param_82 = element_ref_ix; bool param_83 = mem_ok; TileRef _2259 = { sh_tile_base[element_ref_ix] + (((sh_tile_stride[element_ref_ix] * tile_y) + tile_x) * 8u) }; Alloc param_84 = read_tile_alloc(param_82, param_83); TileRef param_85 = _2259; tile_1 = Tile_read(param_84, param_85); bool _2265 = tile_1.tile.offset == 0u; bool _2271; if (_2265) { _2271 = tile_1.backdrop == 0; } else { _2271 = _2265; } if (_2271) { clip_zero_depth = clip_depth + 1u; } else { if ((tile_1.tile.offset == 0u) && (clip_depth < 32u)) { clip_one_mask |= (1u << clip_depth); } else { Alloc _2293; _2293.offset = _1249.Load(32); param_86.offset = _2293.offset; AnnotatedRef param_87 = ref; AnnoBeginClip begin_clip = Annotated_BeginClip_read(param_86, param_87); Alloc param_88 = cmd_alloc; CmdRef param_89 = cmd_ref; uint param_90 = cmd_limit; bool _2305 = alloc_cmd(param_88, param_89, param_90); cmd_alloc = param_88; cmd_ref = param_89; cmd_limit = param_90; if (!_2305) { break; } Alloc param_91 = cmd_alloc; CmdRef param_92 = cmd_ref; uint param_93 = tag_2.flags; Tile param_94 = tile_1; float param_95 = begin_clip.linewidth; write_fill(param_91, param_92, param_93, param_94, param_95); cmd_ref = param_92; Alloc param_96 = cmd_alloc; CmdRef param_97 = cmd_ref; Cmd_BeginClip_write(param_96, param_97); cmd_ref.offset += 4u; if (clip_depth < 32u) { clip_one_mask &= (~(1u << clip_depth)); } } } clip_depth++; break; } case 5u: { clip_depth--; bool _2351 = clip_depth >= 32u; bool _2360; if (!_2351) { _2360 = (clip_one_mask & (1u << clip_depth)) == 0u; } else { _2360 = _2351; } if (_2360) { Alloc param_98 = cmd_alloc; CmdRef param_99 = cmd_ref; uint param_100 = cmd_limit; bool _2369 = alloc_cmd(param_98, param_99, param_100); cmd_alloc = param_98; cmd_ref = param_99; cmd_limit = param_100; if (!_2369) { break; } Alloc param_101 = cmd_alloc; CmdRef param_102 = cmd_ref; Cmd_Solid_write(param_101, param_102); cmd_ref.offset += 4u; Alloc param_103 = cmd_alloc; CmdRef param_104 = cmd_ref; Cmd_EndClip_write(param_103, param_104); cmd_ref.offset += 4u; } break; } } } else { switch (tag_2.tag) { case 4u: { clip_depth++; break; } case 5u: { if (clip_depth == clip_zero_depth) { clip_zero_depth = 0u; } clip_depth--; break; } } } } GroupMemoryBarrierWithGroupSync(); rd_ix += 256u; if ((rd_ix >= ready_ix) && (partition_ix >= n_partitions)) { break; } } bool _2432 = (bin_tile_x + tile_x) < _1249.Load(8); bool _2441; if (_2432) { _2441 = (bin_tile_y + tile_y) < _1249.Load(12); } else { _2441 = _2432; } if (_2441) { Alloc param_105 = cmd_alloc; CmdRef param_106 = cmd_ref; Cmd_End_write(param_105, param_106); } } [numthreads(256, 1, 1)] void main(SPIRV_Cross_Input stage_input) { gl_WorkGroupID = stage_input.gl_WorkGroupID; gl_LocalInvocationID = stage_input.gl_LocalInvocationID; comp_main(); }