#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct DrawMonoid { uint path_ix; uint clip_ix; uint scene_offset; uint info_offset; }; struct Alloc { uint offset; }; struct Config { uint n_elements; uint n_pathseg; uint width_in_tiles; uint height_in_tiles; Alloc tile_alloc; Alloc bin_alloc; Alloc ptcl_alloc; Alloc pathseg_alloc; Alloc anno_alloc; Alloc trans_alloc; Alloc path_bbox_alloc; Alloc drawmonoid_alloc; Alloc clip_alloc; Alloc clip_bic_alloc; Alloc clip_stack_alloc; Alloc clip_bbox_alloc; Alloc draw_bbox_alloc; Alloc drawinfo_alloc; uint n_trans; uint n_path; uint n_clip; uint trans_offset; uint linewidth_offset; uint pathtag_offset; uint pathseg_offset; uint drawtag_offset; uint drawdata_offset; }; struct ConfigBuf { Config conf; }; struct SceneBuf { uint scene[1]; }; struct DrawMonoid_1 { uint path_ix; uint clip_ix; uint scene_offset; uint info_offset; }; struct OutBuf { DrawMonoid_1 outbuf[1]; }; struct Memory { uint mem_offset; uint mem_error; uint memory[1]; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 1u, 1u); static inline __attribute__((always_inline)) DrawMonoid map_tag(thread const uint& tag_word) { uint has_path = uint(tag_word != 0u); return DrawMonoid{ has_path, tag_word & 1u, tag_word & 28u, (tag_word >> uint(4)) & 28u }; } static inline __attribute__((always_inline)) DrawMonoid combine_draw_monoid(thread const DrawMonoid& a, thread const DrawMonoid& b) { DrawMonoid c; c.path_ix = a.path_ix + b.path_ix; c.clip_ix = a.clip_ix + b.clip_ix; c.scene_offset = a.scene_offset + b.scene_offset; c.info_offset = a.info_offset + b.info_offset; return c; } kernel void main0(const device ConfigBuf& _86 [[buffer(1)]], const device SceneBuf& _96 [[buffer(2)]], device OutBuf& _187 [[buffer(3)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]]) { threadgroup DrawMonoid sh_scratch[256]; uint ix = gl_GlobalInvocationID.x * 8u; uint drawtag_base = _86.conf.drawtag_offset >> uint(2); uint tag_word = _96.scene[drawtag_base + ix]; uint param = tag_word; DrawMonoid agg = map_tag(param); for (uint i = 1u; i < 8u; i++) { uint tag_word_1 = _96.scene[(drawtag_base + ix) + i]; uint param_1 = tag_word_1; DrawMonoid param_2 = agg; DrawMonoid param_3 = map_tag(param_1); agg = combine_draw_monoid(param_2, param_3); } sh_scratch[gl_LocalInvocationID.x] = agg; for (uint i_1 = 0u; i_1 < 8u; i_1++) { threadgroup_barrier(mem_flags::mem_threadgroup); if ((gl_LocalInvocationID.x + (1u << i_1)) < 256u) { DrawMonoid other = sh_scratch[gl_LocalInvocationID.x + (1u << i_1)]; DrawMonoid param_4 = agg; DrawMonoid param_5 = other; agg = combine_draw_monoid(param_4, param_5); } threadgroup_barrier(mem_flags::mem_threadgroup); sh_scratch[gl_LocalInvocationID.x] = agg; } if (gl_LocalInvocationID.x == 0u) { _187.outbuf[gl_WorkGroupID.x].path_ix = agg.path_ix; _187.outbuf[gl_WorkGroupID.x].clip_ix = agg.clip_ix; _187.outbuf[gl_WorkGroupID.x].scene_offset = agg.scene_offset; _187.outbuf[gl_WorkGroupID.x].info_offset = agg.info_offset; } }