// Copyright 2023 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Also licensed under MIT license, at your choice. use scenes::SimpleText; use std::collections::VecDeque; use vello::{ kurbo::{Affine, PathEl, Rect}, peniko::{Brush, Color, Fill}, SceneBuilder, }; const SLIDING_WINDOW_SIZE: usize = 100; #[derive(Debug)] pub struct Snapshot { pub fps: f64, pub frame_time_ms: f64, pub frame_time_min_ms: f64, pub frame_time_max_ms: f64, } impl Snapshot { pub fn draw_layer<'a, T>( &self, sb: &mut SceneBuilder, text: &mut SimpleText, viewport_width: f64, viewport_height: f64, samples: T, vsync: bool, ) where T: Iterator, { let width = (viewport_width * 0.4).max(200.).min(600.); let height = width * 0.7; let x_offset = viewport_width - width; let y_offset = viewport_height - height; let offset = Affine::translate((x_offset, y_offset)); // Draw the background sb.fill( Fill::NonZero, offset, &Brush::Solid(Color::rgba8(0, 0, 0, 200)), None, &Rect::new(0., 0., width, height), ); let labels = [ format!("Frame Time: {:.2} ms", self.frame_time_ms), format!("Frame Time (min): {:.2} ms", self.frame_time_min_ms), format!("Frame Time (max): {:.2} ms", self.frame_time_max_ms), format!("VSync: {}", if vsync { "on" } else { "off" }), format!("Resolution: {viewport_width}x{viewport_height}"), ]; // height / 2 is dedicated to the text labels and the rest is filled by the bar graph. let text_height = height * 0.5 / (1 + labels.len()) as f64; let left_margin = width * 0.01; let text_size = (text_height * 0.9) as f32; for (i, label) in labels.iter().enumerate() { text.add( sb, None, text_size, Some(&Brush::Solid(Color::WHITE)), offset * Affine::translate((left_margin, (i + 1) as f64 * text_height)), &label, ); } text.add( sb, None, text_size, Some(&Brush::Solid(Color::WHITE)), offset * Affine::translate((width * 0.67, text_height)), &format!("FPS: {:.2}", self.fps), ); // Plot the samples with a bar graph use PathEl::*; let graph_max_height = height * 0.5; let graph_max_width = width - 2. * left_margin; let bar_extent = graph_max_width / (SLIDING_WINDOW_SIZE as f64); let bar_width = bar_extent * 0.3; let bar = [ MoveTo((0., graph_max_height).into()), LineTo((0., 0.).into()), LineTo((bar_width, 0.).into()), LineTo((bar_width, graph_max_height).into()), ]; for (i, sample) in samples.enumerate() { let t = offset * Affine::translate((i as f64 * bar_extent, graph_max_height)); // The height of each sample is based on its ratio to the maximum observed frame time. // Currently this maximum scale is sticky and a high temporary spike will permanently // shrink the draw size of the overall average sample, so scale the size non-linearly to // emphasize smaller samples. let h = (*sample as f64) * 0.001 / self.frame_time_max_ms; let s = Affine::scale_non_uniform(1., -h.sqrt()); sb.fill( Fill::NonZero, t * Affine::translate((left_margin, (1 + labels.len()) as f64 * text_height)) * s, Color::rgb8(0, 240, 0), None, &bar, ); } } } pub struct Sample { pub frame_time_us: u64, } pub struct Stats { count: usize, sum: u64, min: u64, max: u64, samples: VecDeque, } impl Stats { pub fn new() -> Stats { Stats { count: 0, sum: 0, min: u64::MAX, max: u64::MIN, samples: VecDeque::with_capacity(SLIDING_WINDOW_SIZE), } } pub fn samples(&self) -> impl Iterator { self.samples.iter() } pub fn snapshot(&self) -> Snapshot { let frame_time_ms = (self.sum as f64 / self.count as f64) * 0.001; let fps = 1000. / frame_time_ms; Snapshot { fps, frame_time_ms, frame_time_min_ms: self.min as f64 * 0.001, frame_time_max_ms: self.max as f64 * 0.001, } } pub fn clear_min_and_max(&mut self) { self.min = u64::MAX; self.max = u64::MIN; } pub fn add_sample(&mut self, sample: Sample) { let oldest = if self.count < SLIDING_WINDOW_SIZE { self.count += 1; None } else { self.samples.pop_front() }; let micros = sample.frame_time_us; self.sum += micros; self.samples.push_back(micros); if let Some(oldest) = oldest { self.sum -= oldest; } self.min = self.min.min(micros); self.max = self.max.max(micros); } }