// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense // A scan for a tree reduction prefix scan that outputs the final result. // Output is written into memory at trans_alloc. #version 450 #extension GL_GOOGLE_include_directive : enable #include "mem.h" #include "setup.h" #define N_ROWS 8 #define LG_WG_SIZE (7 + LG_WG_FACTOR) #define WG_SIZE (1 << LG_WG_SIZE) #define PARTITION_SIZE (WG_SIZE * N_ROWS) layout(local_size_x = WG_SIZE, local_size_y = 1) in; layout(binding = 1) readonly buffer ConfigBuf { Config conf; }; layout(binding = 2) readonly buffer SceneBuf { uint[] scene; }; #include "scene.h" #include "tile.h" #define Monoid Transform layout(set = 0, binding = 3) readonly buffer ParentBuf { Monoid[] parent; }; Monoid monoid_identity() { return Monoid(vec4(1.0, 0.0, 0.0, 1.0), vec2(0.0, 0.0)); } Monoid combine_monoid(Monoid a, Monoid b) { Monoid c; c.mat = a.mat.xyxy * b.mat.xxzz + a.mat.zwzw * b.mat.yyww; c.translate = a.mat.xy * b.translate.x + a.mat.zw * b.translate.y + a.translate; return c; } shared Monoid sh_scratch[WG_SIZE]; void main() { Monoid local[N_ROWS]; uint ix = gl_GlobalInvocationID.x * N_ROWS; TransformRef ref = TransformRef(conf.trans_offset + ix * Transform_size); Monoid agg = Transform_read(ref); local[0] = agg; for (uint i = 1; i < N_ROWS; i++) { agg = combine_monoid(agg, Transform_read(Transform_index(ref, i))); local[i] = agg; } sh_scratch[gl_LocalInvocationID.x] = agg; for (uint i = 0; i < LG_WG_SIZE; i++) { barrier(); if (gl_LocalInvocationID.x >= (1u << i)) { Monoid other = sh_scratch[gl_LocalInvocationID.x - (1u << i)]; agg = combine_monoid(other, agg); } barrier(); sh_scratch[gl_LocalInvocationID.x] = agg; } barrier(); Monoid row = monoid_identity(); if (gl_WorkGroupID.x > 0) { row = parent[gl_WorkGroupID.x - 1]; } if (gl_LocalInvocationID.x > 0) { row = combine_monoid(row, sh_scratch[gl_LocalInvocationID.x - 1]); } for (uint i = 0; i < N_ROWS; i++) { Monoid m = combine_monoid(row, local[i]); TransformSeg transform = TransformSeg(m.mat, m.translate); TransformSegRef trans_ref = TransformSegRef(conf.trans_alloc.offset + (ix + i) * TransformSeg_size); TransformSeg_write(conf.trans_alloc, trans_ref, transform); } }