#pragma clang diagnostic ignored "-Wmissing-prototypes" #include #include using namespace metal; struct Alloc { uint offset; }; struct AnnotatedRef { uint offset; }; struct AnnotatedTag { uint tag; uint flags; }; struct PathRef { uint offset; }; struct TileRef { uint offset; }; struct Path { uint4 bbox; TileRef tiles; }; struct Memory { uint mem_offset; uint mem_error; uint memory[1]; }; struct Alloc_1 { uint offset; }; struct Config { uint n_elements; uint n_pathseg; uint width_in_tiles; uint height_in_tiles; Alloc_1 tile_alloc; Alloc_1 bin_alloc; Alloc_1 ptcl_alloc; Alloc_1 pathseg_alloc; Alloc_1 anno_alloc; Alloc_1 trans_alloc; Alloc_1 bbox_alloc; Alloc_1 drawmonoid_alloc; uint n_trans; uint n_path; uint trans_offset; uint linewidth_offset; uint pathtag_offset; uint pathseg_offset; }; struct ConfigBuf { Config conf; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 1u, 1u); static inline __attribute__((always_inline)) bool touch_mem(thread const Alloc& alloc, thread const uint& offset) { return true; } static inline __attribute__((always_inline)) uint read_mem(thread const Alloc& alloc, thread const uint& offset, device Memory& v_79) { Alloc param = alloc; uint param_1 = offset; if (!touch_mem(param, param_1)) { return 0u; } uint v = v_79.memory[offset]; return v; } static inline __attribute__((always_inline)) AnnotatedTag Annotated_tag(thread const Alloc& a, thread const AnnotatedRef& ref, device Memory& v_79) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint tag_and_flags = read_mem(param, param_1, v_79); return AnnotatedTag{ tag_and_flags & 65535u, tag_and_flags >> uint(16) }; } static inline __attribute__((always_inline)) uint fill_mode_from_flags(thread const uint& flags) { return flags & 1u; } static inline __attribute__((always_inline)) Path Path_read(thread const Alloc& a, thread const PathRef& ref, device Memory& v_79) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1, v_79); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3, v_79); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5, v_79); Path s; s.bbox = uint4(raw0 & 65535u, raw0 >> uint(16), raw1 & 65535u, raw1 >> uint(16)); s.tiles = TileRef{ raw2 }; return s; } static inline __attribute__((always_inline)) Alloc new_alloc(thread const uint& offset, thread const uint& size, thread const bool& mem_ok) { Alloc a; a.offset = offset; return a; } static inline __attribute__((always_inline)) void write_mem(thread const Alloc& alloc, thread const uint& offset, thread const uint& val, device Memory& v_79) { Alloc param = alloc; uint param_1 = offset; if (!touch_mem(param, param_1)) { return; } v_79.memory[offset] = val; } kernel void main0(device Memory& v_79 [[buffer(0)]], const device ConfigBuf& _186 [[buffer(1)]], uint gl_LocalInvocationIndex [[thread_index_in_threadgroup]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]]) { threadgroup uint sh_row_width[256]; threadgroup Alloc sh_row_alloc[256]; threadgroup uint sh_row_count[256]; uint th_ix = gl_LocalInvocationIndex; uint element_ix = gl_GlobalInvocationID.x; AnnotatedRef ref = AnnotatedRef{ _186.conf.anno_alloc.offset + (element_ix * 40u) }; uint row_count = 0u; bool mem_ok = v_79.mem_error == 0u; if (gl_LocalInvocationID.y == 0u) { if (element_ix < _186.conf.n_elements) { Alloc param; param.offset = _186.conf.anno_alloc.offset; AnnotatedRef param_1 = ref; AnnotatedTag tag = Annotated_tag(param, param_1, v_79); switch (tag.tag) { case 3u: case 2u: case 4u: case 1u: { uint param_2 = tag.flags; if (fill_mode_from_flags(param_2) != 0u) { break; } PathRef path_ref = PathRef{ _186.conf.tile_alloc.offset + (element_ix * 12u) }; Alloc param_3; param_3.offset = _186.conf.tile_alloc.offset; PathRef param_4 = path_ref; Path path = Path_read(param_3, param_4, v_79); sh_row_width[th_ix] = path.bbox.z - path.bbox.x; row_count = path.bbox.w - path.bbox.y; bool _272 = row_count == 1u; bool _278; if (_272) { _278 = path.bbox.y > 0u; } else { _278 = _272; } if (_278) { row_count = 0u; } uint param_5 = path.tiles.offset; uint param_6 = ((path.bbox.z - path.bbox.x) * (path.bbox.w - path.bbox.y)) * 8u; bool param_7 = mem_ok; Alloc path_alloc = new_alloc(param_5, param_6, param_7); sh_row_alloc[th_ix] = path_alloc; break; } } } sh_row_count[th_ix] = row_count; } for (uint i = 0u; i < 8u; i++) { threadgroup_barrier(mem_flags::mem_threadgroup); bool _325 = gl_LocalInvocationID.y == 0u; bool _332; if (_325) { _332 = th_ix >= (1u << i); } else { _332 = _325; } if (_332) { row_count += sh_row_count[th_ix - (1u << i)]; } threadgroup_barrier(mem_flags::mem_threadgroup); if (gl_LocalInvocationID.y == 0u) { sh_row_count[th_ix] = row_count; } } threadgroup_barrier(mem_flags::mem_threadgroup); uint total_rows = sh_row_count[255]; uint _411; for (uint row = th_ix; row < total_rows; row += 256u) { uint el_ix = 0u; for (uint i_1 = 0u; i_1 < 8u; i_1++) { uint probe = el_ix + (128u >> i_1); if (row >= sh_row_count[probe - 1u]) { el_ix = probe; } } uint width = sh_row_width[el_ix]; if ((width > 0u) && mem_ok) { Alloc tiles_alloc = sh_row_alloc[el_ix]; if (el_ix > 0u) { _411 = sh_row_count[el_ix - 1u]; } else { _411 = 0u; } uint seq_ix = row - _411; uint tile_el_ix = ((tiles_alloc.offset >> uint(2)) + 1u) + ((seq_ix * 2u) * width); Alloc param_8 = tiles_alloc; uint param_9 = tile_el_ix; uint sum = read_mem(param_8, param_9, v_79); for (uint x = 1u; x < width; x++) { tile_el_ix += 2u; Alloc param_10 = tiles_alloc; uint param_11 = tile_el_ix; sum += read_mem(param_10, param_11, v_79); Alloc param_12 = tiles_alloc; uint param_13 = tile_el_ix; uint param_14 = sum; write_mem(param_12, param_13, param_14, v_79); } } } }