// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense struct Config { width_in_tiles: u32, height_in_tiles: u32, target_width: u32, target_height: u32, n_drawobj: u32, n_path: u32, n_clip: u32, // To reduce the number of bindings, info and bin data are combined // into one buffer. bin_data_start: u32, // offsets within scene buffer (in u32 units) pathtag_base: u32, pathdata_base: u32, drawtag_base: u32, drawdata_base: u32, transform_base: u32, linewidth_base: u32, } // Geometry of tiles and bins let TILE_WIDTH = 16u; let TILE_HEIGHT = 16u; // Number of tiles per bin let N_TILE_X = 16u; let N_TILE_Y = 16u; //let N_TILE = N_TILE_X * N_TILE_Y; let N_TILE = 256u;