#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wunused-variable" #include #include #include using namespace metal; // Implementation of the GLSL findLSB() function template inline T spvFindLSB(T x) { return select(ctz(x), T(-1), x == T(0)); } struct Alloc { uint offset; }; struct MallocResult { Alloc alloc; bool failed; }; struct BinInstanceRef { uint offset; }; struct BinInstance { uint element_ix; }; struct PathRef { uint offset; }; struct TileRef { uint offset; }; struct Path { uint4 bbox; TileRef tiles; }; struct TileSegRef { uint offset; }; struct Tile { TileSegRef tile; int backdrop; }; struct CmdStrokeRef { uint offset; }; struct CmdStroke { uint tile_ref; float half_width; }; struct CmdFillRef { uint offset; }; struct CmdFill { uint tile_ref; int backdrop; }; struct CmdColorRef { uint offset; }; struct CmdColor { uint rgba_color; }; struct CmdLinGradRef { uint offset; }; struct CmdLinGrad { uint index; float line_x; float line_y; float line_c; }; struct CmdRadGradRef { uint offset; }; struct CmdRadGrad { uint index; float4 mat; float2 xlat; float2 c1; float ra; float roff; }; struct CmdImageRef { uint offset; }; struct CmdImage { uint index; int2 offset; }; struct CmdEndClipRef { uint offset; }; struct CmdEndClip { uint blend; }; struct CmdJumpRef { uint offset; }; struct CmdJump { uint new_ref; }; struct CmdRef { uint offset; }; struct Memory { uint mem_offset; uint mem_error; uint memory[1]; }; struct Alloc_1 { uint offset; }; struct Config { uint n_elements; uint n_pathseg; uint width_in_tiles; uint height_in_tiles; Alloc_1 tile_alloc; Alloc_1 bin_alloc; Alloc_1 ptcl_alloc; Alloc_1 pathseg_alloc; Alloc_1 anno_alloc; Alloc_1 trans_alloc; Alloc_1 path_bbox_alloc; Alloc_1 drawmonoid_alloc; Alloc_1 clip_alloc; Alloc_1 clip_bic_alloc; Alloc_1 clip_stack_alloc; Alloc_1 clip_bbox_alloc; Alloc_1 draw_bbox_alloc; Alloc_1 drawinfo_alloc; uint n_trans; uint n_path; uint n_clip; uint trans_offset; uint linewidth_offset; uint pathtag_offset; uint pathseg_offset; uint drawtag_offset; uint drawdata_offset; }; struct ConfigBuf { Config conf; }; struct SceneBuf { uint scene[1]; }; constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 1u, 1u); static inline __attribute__((always_inline)) Alloc slice_mem(thread const Alloc& a, thread const uint& offset, thread const uint& size) { return Alloc{ a.offset + offset }; } static inline __attribute__((always_inline)) bool touch_mem(thread const Alloc& alloc, thread const uint& offset) { return true; } static inline __attribute__((always_inline)) uint read_mem(thread const Alloc& alloc, thread const uint& offset, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = alloc; uint param_1 = offset; if (!touch_mem(param, param_1)) { return 0u; } uint v = v_260.memory[offset]; return v; } static inline __attribute__((always_inline)) Alloc new_alloc(thread const uint& offset, thread const uint& size, thread const bool& mem_ok) { Alloc a; a.offset = offset; return a; } static inline __attribute__((always_inline)) BinInstanceRef BinInstance_index(thread const BinInstanceRef& ref, thread const uint& index) { return BinInstanceRef{ ref.offset + (index * 4u) }; } static inline __attribute__((always_inline)) BinInstance BinInstance_read(thread const Alloc& a, thread const BinInstanceRef& ref, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1, v_260, v_260BufferSize); BinInstance s; s.element_ix = raw0; return s; } static inline __attribute__((always_inline)) Path Path_read(thread const Alloc& a, thread const PathRef& ref, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1, v_260, v_260BufferSize); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3, v_260, v_260BufferSize); Alloc param_4 = a; uint param_5 = ix + 2u; uint raw2 = read_mem(param_4, param_5, v_260, v_260BufferSize); Path s; s.bbox = uint4(raw0 & 65535u, raw0 >> uint(16), raw1 & 65535u, raw1 >> uint(16)); s.tiles = TileRef{ raw2 }; return s; } static inline __attribute__((always_inline)) void write_tile_alloc(thread const uint& el_ix, thread const Alloc& a) { } static inline __attribute__((always_inline)) Alloc read_tile_alloc(thread const uint& el_ix, thread const bool& mem_ok, device Memory& v_260, constant uint& v_260BufferSize) { uint param = 0u; uint param_1 = uint(int((v_260BufferSize - 8) / 4) * 4); bool param_2 = mem_ok; return new_alloc(param, param_1, param_2); } static inline __attribute__((always_inline)) Tile Tile_read(thread const Alloc& a, thread const TileRef& ref, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint raw0 = read_mem(param, param_1, v_260, v_260BufferSize); Alloc param_2 = a; uint param_3 = ix + 1u; uint raw1 = read_mem(param_2, param_3, v_260, v_260BufferSize); Tile s; s.tile = TileSegRef{ raw0 }; s.backdrop = int(raw1); return s; } static inline __attribute__((always_inline)) MallocResult malloc(thread const uint& size, device Memory& v_260, constant uint& v_260BufferSize) { uint _266 = atomic_fetch_add_explicit((device atomic_uint*)&v_260.mem_offset, size, memory_order_relaxed); uint offset = _266; MallocResult r; r.failed = (offset + size) > uint(int((v_260BufferSize - 8) / 4) * 4); uint param = offset; uint param_1 = size; bool param_2 = !r.failed; r.alloc = new_alloc(param, param_1, param_2); if (r.failed) { uint _295 = atomic_fetch_max_explicit((device atomic_uint*)&v_260.mem_error, 1u, memory_order_relaxed); return r; } return r; } static inline __attribute__((always_inline)) void write_mem(thread const Alloc& alloc, thread const uint& offset, thread const uint& val, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = alloc; uint param_1 = offset; if (!touch_mem(param, param_1)) { return; } v_260.memory[offset] = val; } static inline __attribute__((always_inline)) void CmdJump_write(thread const Alloc& a, thread const CmdJumpRef& ref, thread const CmdJump& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.new_ref; write_mem(param, param_1, param_2, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_Jump_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdJump& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 11u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdJumpRef param_4 = CmdJumpRef{ ref.offset + 4u }; CmdJump param_5 = s; CmdJump_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) bool alloc_cmd(thread Alloc& cmd_alloc, thread CmdRef& cmd_ref, thread uint& cmd_limit, device Memory& v_260, constant uint& v_260BufferSize) { if (cmd_ref.offset < cmd_limit) { return true; } uint param = 1024u; MallocResult _913 = malloc(param, v_260, v_260BufferSize); MallocResult new_cmd = _913; if (new_cmd.failed) { return false; } CmdJump jump = CmdJump{ new_cmd.alloc.offset }; Alloc param_1 = cmd_alloc; CmdRef param_2 = cmd_ref; CmdJump param_3 = jump; Cmd_Jump_write(param_1, param_2, param_3, v_260, v_260BufferSize); cmd_alloc = new_cmd.alloc; cmd_ref = CmdRef{ cmd_alloc.offset }; cmd_limit = (cmd_alloc.offset + 1024u) - 144u; return true; } static inline __attribute__((always_inline)) void CmdFill_write(thread const Alloc& a, thread const CmdFillRef& ref, thread const CmdFill& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.tile_ref; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = uint(s.backdrop); write_mem(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_Fill_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdFill& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 1u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdFillRef param_4 = CmdFillRef{ ref.offset + 4u }; CmdFill param_5 = s; CmdFill_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_Solid_write(thread const Alloc& a, thread const CmdRef& ref, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 3u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void CmdStroke_write(thread const Alloc& a, thread const CmdStrokeRef& ref, thread const CmdStroke& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.tile_ref; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = as_type(s.half_width); write_mem(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_Stroke_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdStroke& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 2u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdStrokeRef param_4 = CmdStrokeRef{ ref.offset + 4u }; CmdStroke param_5 = s; CmdStroke_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void write_fill(thread const Alloc& alloc, thread CmdRef& cmd_ref, thread const Tile& tile, thread const float& linewidth, device Memory& v_260, constant uint& v_260BufferSize) { if (linewidth < 0.0) { if (tile.tile.offset != 0u) { CmdFill cmd_fill = CmdFill{ tile.tile.offset, tile.backdrop }; Alloc param = alloc; CmdRef param_1 = cmd_ref; CmdFill param_2 = cmd_fill; Cmd_Fill_write(param, param_1, param_2, v_260, v_260BufferSize); cmd_ref.offset += 12u; } else { Alloc param_3 = alloc; CmdRef param_4 = cmd_ref; Cmd_Solid_write(param_3, param_4, v_260, v_260BufferSize); cmd_ref.offset += 4u; } } else { CmdStroke cmd_stroke = CmdStroke{ tile.tile.offset, 0.5 * linewidth }; Alloc param_5 = alloc; CmdRef param_6 = cmd_ref; CmdStroke param_7 = cmd_stroke; Cmd_Stroke_write(param_5, param_6, param_7, v_260, v_260BufferSize); cmd_ref.offset += 12u; } } static inline __attribute__((always_inline)) void CmdColor_write(thread const Alloc& a, thread const CmdColorRef& ref, thread const CmdColor& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.rgba_color; write_mem(param, param_1, param_2, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_Color_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdColor& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 5u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdColorRef param_4 = CmdColorRef{ ref.offset + 4u }; CmdColor param_5 = s; CmdColor_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void CmdLinGrad_write(thread const Alloc& a, thread const CmdLinGradRef& ref, thread const CmdLinGrad& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.index; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = as_type(s.line_x); write_mem(param_3, param_4, param_5, v_260, v_260BufferSize); Alloc param_6 = a; uint param_7 = ix + 2u; uint param_8 = as_type(s.line_y); write_mem(param_6, param_7, param_8, v_260, v_260BufferSize); Alloc param_9 = a; uint param_10 = ix + 3u; uint param_11 = as_type(s.line_c); write_mem(param_9, param_10, param_11, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_LinGrad_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdLinGrad& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 6u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdLinGradRef param_4 = CmdLinGradRef{ ref.offset + 4u }; CmdLinGrad param_5 = s; CmdLinGrad_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void CmdRadGrad_write(thread const Alloc& a, thread const CmdRadGradRef& ref, thread const CmdRadGrad& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.index; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = as_type(s.mat.x); write_mem(param_3, param_4, param_5, v_260, v_260BufferSize); Alloc param_6 = a; uint param_7 = ix + 2u; uint param_8 = as_type(s.mat.y); write_mem(param_6, param_7, param_8, v_260, v_260BufferSize); Alloc param_9 = a; uint param_10 = ix + 3u; uint param_11 = as_type(s.mat.z); write_mem(param_9, param_10, param_11, v_260, v_260BufferSize); Alloc param_12 = a; uint param_13 = ix + 4u; uint param_14 = as_type(s.mat.w); write_mem(param_12, param_13, param_14, v_260, v_260BufferSize); Alloc param_15 = a; uint param_16 = ix + 5u; uint param_17 = as_type(s.xlat.x); write_mem(param_15, param_16, param_17, v_260, v_260BufferSize); Alloc param_18 = a; uint param_19 = ix + 6u; uint param_20 = as_type(s.xlat.y); write_mem(param_18, param_19, param_20, v_260, v_260BufferSize); Alloc param_21 = a; uint param_22 = ix + 7u; uint param_23 = as_type(s.c1.x); write_mem(param_21, param_22, param_23, v_260, v_260BufferSize); Alloc param_24 = a; uint param_25 = ix + 8u; uint param_26 = as_type(s.c1.y); write_mem(param_24, param_25, param_26, v_260, v_260BufferSize); Alloc param_27 = a; uint param_28 = ix + 9u; uint param_29 = as_type(s.ra); write_mem(param_27, param_28, param_29, v_260, v_260BufferSize); Alloc param_30 = a; uint param_31 = ix + 10u; uint param_32 = as_type(s.roff); write_mem(param_30, param_31, param_32, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_RadGrad_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdRadGrad& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 7u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdRadGradRef param_4 = CmdRadGradRef{ ref.offset + 4u }; CmdRadGrad param_5 = s; CmdRadGrad_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void CmdImage_write(thread const Alloc& a, thread const CmdImageRef& ref, thread const CmdImage& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.index; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; uint param_4 = ix + 1u; uint param_5 = (uint(s.offset.x) & 65535u) | (uint(s.offset.y) << uint(16)); write_mem(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_Image_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdImage& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 8u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdImageRef param_4 = CmdImageRef{ ref.offset + 4u }; CmdImage param_5 = s; CmdImage_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_BeginClip_write(thread const Alloc& a, thread const CmdRef& ref, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 9u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void CmdEndClip_write(thread const Alloc& a, thread const CmdEndClipRef& ref, thread const CmdEndClip& s, device Memory& v_260, constant uint& v_260BufferSize) { uint ix = ref.offset >> uint(2); Alloc param = a; uint param_1 = ix + 0u; uint param_2 = s.blend; write_mem(param, param_1, param_2, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_EndClip_write(thread const Alloc& a, thread const CmdRef& ref, thread const CmdEndClip& s, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 10u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); Alloc param_3 = a; CmdEndClipRef param_4 = CmdEndClipRef{ ref.offset + 4u }; CmdEndClip param_5 = s; CmdEndClip_write(param_3, param_4, param_5, v_260, v_260BufferSize); } static inline __attribute__((always_inline)) void Cmd_End_write(thread const Alloc& a, thread const CmdRef& ref, device Memory& v_260, constant uint& v_260BufferSize) { Alloc param = a; uint param_1 = ref.offset >> uint(2); uint param_2 = 0u; write_mem(param, param_1, param_2, v_260, v_260BufferSize); } kernel void main0(constant uint* spvBufferSizeConstants [[buffer(25)]], device Memory& v_260 [[buffer(0)]], const device ConfigBuf& _1005 [[buffer(1)]], const device SceneBuf& _1372 [[buffer(2)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]]) { threadgroup uint sh_bitmaps[8][256]; threadgroup Alloc sh_part_elements[256]; threadgroup uint sh_part_count[256]; threadgroup uint sh_elements[256]; threadgroup uint sh_tile_stride[256]; threadgroup uint sh_tile_width[256]; threadgroup uint sh_tile_x0[256]; threadgroup uint sh_tile_y0[256]; threadgroup uint sh_tile_base[256]; threadgroup uint sh_tile_count[256]; constant uint& v_260BufferSize = spvBufferSizeConstants[0]; uint width_in_bins = ((_1005.conf.width_in_tiles + 16u) - 1u) / 16u; uint bin_ix = (width_in_bins * gl_WorkGroupID.y) + gl_WorkGroupID.x; uint partition_ix = 0u; uint n_partitions = ((_1005.conf.n_elements + 256u) - 1u) / 256u; uint th_ix = gl_LocalInvocationID.x; uint bin_tile_x = 16u * gl_WorkGroupID.x; uint bin_tile_y = 16u * gl_WorkGroupID.y; uint tile_x = gl_LocalInvocationID.x % 16u; uint tile_y = gl_LocalInvocationID.x / 16u; uint this_tile_ix = (((bin_tile_y + tile_y) * _1005.conf.width_in_tiles) + bin_tile_x) + tile_x; Alloc param; param.offset = _1005.conf.ptcl_alloc.offset; uint param_1 = this_tile_ix * 1024u; uint param_2 = 1024u; Alloc cmd_alloc = slice_mem(param, param_1, param_2); CmdRef cmd_ref = CmdRef{ cmd_alloc.offset }; uint cmd_limit = (cmd_ref.offset + 1024u) - 144u; uint clip_depth = 0u; uint clip_zero_depth = 0u; uint rd_ix = 0u; uint wr_ix = 0u; uint part_start_ix = 0u; uint ready_ix = 0u; uint drawmonoid_start = _1005.conf.drawmonoid_alloc.offset >> uint(2); uint drawtag_start = _1005.conf.drawtag_offset >> uint(2); uint drawdata_start = _1005.conf.drawdata_offset >> uint(2); uint drawinfo_start = _1005.conf.drawinfo_alloc.offset >> uint(2); bool mem_ok = v_260.mem_error == 0u; Alloc param_3; Alloc param_5; uint _1304; uint element_ix; Alloc param_14; uint tile_count; uint _1605; float linewidth; CmdLinGrad cmd_lin; CmdRadGrad cmd_rad; while (true) { for (uint i = 0u; i < 8u; i++) { sh_bitmaps[i][th_ix] = 0u; } bool _1356; for (;;) { if ((ready_ix == wr_ix) && (partition_ix < n_partitions)) { part_start_ix = ready_ix; uint count = 0u; bool _1154 = th_ix < 256u; bool _1162; if (_1154) { _1162 = (partition_ix + th_ix) < n_partitions; } else { _1162 = _1154; } if (_1162) { uint in_ix = (_1005.conf.bin_alloc.offset >> uint(2)) + ((((partition_ix + th_ix) * 256u) + bin_ix) * 2u); param_3.offset = _1005.conf.bin_alloc.offset; uint param_4 = in_ix; count = read_mem(param_3, param_4, v_260, v_260BufferSize); param_5.offset = _1005.conf.bin_alloc.offset; uint param_6 = in_ix + 1u; uint offset = read_mem(param_5, param_6, v_260, v_260BufferSize); uint param_7 = offset; uint param_8 = count * 4u; bool param_9 = mem_ok; sh_part_elements[th_ix] = new_alloc(param_7, param_8, param_9); } for (uint i_1 = 0u; i_1 < 8u; i_1++) { if (th_ix < 256u) { sh_part_count[th_ix] = count; } threadgroup_barrier(mem_flags::mem_threadgroup); if (th_ix < 256u) { if (th_ix >= (1u << i_1)) { count += sh_part_count[th_ix - (1u << i_1)]; } } threadgroup_barrier(mem_flags::mem_threadgroup); } if (th_ix < 256u) { sh_part_count[th_ix] = part_start_ix + count; } threadgroup_barrier(mem_flags::mem_threadgroup); ready_ix = sh_part_count[255]; partition_ix += 256u; } uint ix = rd_ix + th_ix; if (((ix >= wr_ix) && (ix < ready_ix)) && mem_ok) { uint part_ix = 0u; for (uint i_2 = 0u; i_2 < 8u; i_2++) { uint probe = part_ix + (128u >> i_2); if (ix >= sh_part_count[probe - 1u]) { part_ix = probe; } } if (part_ix > 0u) { _1304 = sh_part_count[part_ix - 1u]; } else { _1304 = part_start_ix; } ix -= _1304; Alloc bin_alloc = sh_part_elements[part_ix]; BinInstanceRef inst_ref = BinInstanceRef{ bin_alloc.offset }; BinInstanceRef param_10 = inst_ref; uint param_11 = ix; Alloc param_12 = bin_alloc; BinInstanceRef param_13 = BinInstance_index(param_10, param_11); BinInstance inst = BinInstance_read(param_12, param_13, v_260, v_260BufferSize); sh_elements[th_ix] = inst.element_ix; } threadgroup_barrier(mem_flags::mem_threadgroup); wr_ix = min((rd_ix + 256u), ready_ix); bool _1346 = (wr_ix - rd_ix) < 256u; if (_1346) { _1356 = (wr_ix < ready_ix) || (partition_ix < n_partitions); } else { _1356 = _1346; } if (_1356) { continue; } else { break; } } uint tag = 0u; if ((th_ix + rd_ix) < wr_ix) { element_ix = sh_elements[th_ix]; tag = _1372.scene[drawtag_start + element_ix]; } switch (tag) { case 68u: case 72u: case 276u: case 732u: case 5u: case 37u: { uint drawmonoid_base = drawmonoid_start + (4u * element_ix); uint path_ix = v_260.memory[drawmonoid_base]; param_14.offset = _1005.conf.tile_alloc.offset; PathRef param_15 = PathRef{ _1005.conf.tile_alloc.offset + (path_ix * 12u) }; Path path = Path_read(param_14, param_15, v_260, v_260BufferSize); uint stride = path.bbox.z - path.bbox.x; sh_tile_stride[th_ix] = stride; int dx = int(path.bbox.x) - int(bin_tile_x); int dy = int(path.bbox.y) - int(bin_tile_y); int x0 = clamp(dx, 0, 16); int y0 = clamp(dy, 0, 16); int x1 = clamp(int(path.bbox.z) - int(bin_tile_x), 0, 16); int y1 = clamp(int(path.bbox.w) - int(bin_tile_y), 0, 16); sh_tile_width[th_ix] = uint(x1 - x0); sh_tile_x0[th_ix] = uint(x0); sh_tile_y0[th_ix] = uint(y0); tile_count = uint(x1 - x0) * uint(y1 - y0); uint base = path.tiles.offset - (((uint(dy) * stride) + uint(dx)) * 8u); sh_tile_base[th_ix] = base; uint param_16 = path.tiles.offset; uint param_17 = ((path.bbox.z - path.bbox.x) * (path.bbox.w - path.bbox.y)) * 8u; bool param_18 = mem_ok; Alloc path_alloc = new_alloc(param_16, param_17, param_18); uint param_19 = th_ix; Alloc param_20 = path_alloc; write_tile_alloc(param_19, param_20); break; } default: { tile_count = 0u; break; } } sh_tile_count[th_ix] = tile_count; for (uint i_3 = 0u; i_3 < 8u; i_3++) { threadgroup_barrier(mem_flags::mem_threadgroup); if (th_ix >= (1u << i_3)) { tile_count += sh_tile_count[th_ix - (1u << i_3)]; } threadgroup_barrier(mem_flags::mem_threadgroup); sh_tile_count[th_ix] = tile_count; } threadgroup_barrier(mem_flags::mem_threadgroup); uint total_tile_count = sh_tile_count[255]; for (uint ix_1 = th_ix; ix_1 < total_tile_count; ix_1 += 256u) { uint el_ix = 0u; for (uint i_4 = 0u; i_4 < 8u; i_4++) { uint probe_1 = el_ix + (128u >> i_4); if (ix_1 >= sh_tile_count[probe_1 - 1u]) { el_ix = probe_1; } } uint element_ix_1 = sh_elements[el_ix]; uint tag_1 = _1372.scene[drawtag_start + element_ix_1]; if (el_ix > 0u) { _1605 = sh_tile_count[el_ix - 1u]; } else { _1605 = 0u; } uint seq_ix = ix_1 - _1605; uint width = sh_tile_width[el_ix]; uint x = sh_tile_x0[el_ix] + (seq_ix % width); uint y = sh_tile_y0[el_ix] + (seq_ix / width); bool include_tile = false; if (mem_ok) { uint param_21 = el_ix; bool param_22 = mem_ok; Alloc param_23 = read_tile_alloc(param_21, param_22, v_260, v_260BufferSize); TileRef param_24 = TileRef{ sh_tile_base[el_ix] + (((sh_tile_stride[el_ix] * y) + x) * 8u) }; Tile tile = Tile_read(param_23, param_24, v_260, v_260BufferSize); bool is_clip = (tag_1 & 1u) != 0u; bool is_blend = false; if (is_clip) { uint drawmonoid_base_1 = drawmonoid_start + (4u * element_ix_1); uint scene_offset = v_260.memory[drawmonoid_base_1 + 2u]; uint dd = drawdata_start + (scene_offset >> uint(2)); uint blend = _1372.scene[dd]; is_blend = blend != 3u; } bool _1692 = tile.tile.offset != 0u; bool _1701; if (!_1692) { _1701 = (tile.backdrop == 0) == is_clip; } else { _1701 = _1692; } include_tile = _1701 || is_blend; } if (include_tile) { uint el_slice = el_ix / 32u; uint el_mask = 1u << (el_ix & 31u); uint _1723 = atomic_fetch_or_explicit((threadgroup atomic_uint*)&sh_bitmaps[el_slice][(y * 16u) + x], el_mask, memory_order_relaxed); } } threadgroup_barrier(mem_flags::mem_threadgroup); uint slice_ix = 0u; uint bitmap = sh_bitmaps[0][th_ix]; while (mem_ok) { if (bitmap == 0u) { slice_ix++; if (slice_ix == 8u) { break; } bitmap = sh_bitmaps[slice_ix][th_ix]; if (bitmap == 0u) { continue; } } uint element_ref_ix = (slice_ix * 32u) + uint(int(spvFindLSB(bitmap))); uint element_ix_2 = sh_elements[element_ref_ix]; bitmap &= (bitmap - 1u); uint drawtag = _1372.scene[drawtag_start + element_ix_2]; if (clip_zero_depth == 0u) { uint param_25 = element_ref_ix; bool param_26 = mem_ok; Alloc param_27 = read_tile_alloc(param_25, param_26, v_260, v_260BufferSize); TileRef param_28 = TileRef{ sh_tile_base[element_ref_ix] + (((sh_tile_stride[element_ref_ix] * tile_y) + tile_x) * 8u) }; Tile tile_1 = Tile_read(param_27, param_28, v_260, v_260BufferSize); uint drawmonoid_base_2 = drawmonoid_start + (4u * element_ix_2); uint scene_offset_1 = v_260.memory[drawmonoid_base_2 + 2u]; uint info_offset = v_260.memory[drawmonoid_base_2 + 3u]; uint dd_1 = drawdata_start + (scene_offset_1 >> uint(2)); uint di = drawinfo_start + (info_offset >> uint(2)); switch (drawtag) { case 68u: { linewidth = as_type(v_260.memory[di]); Alloc param_29 = cmd_alloc; CmdRef param_30 = cmd_ref; uint param_31 = cmd_limit; bool _1848 = alloc_cmd(param_29, param_30, param_31, v_260, v_260BufferSize); cmd_alloc = param_29; cmd_ref = param_30; cmd_limit = param_31; if (!_1848) { break; } Alloc param_32 = cmd_alloc; CmdRef param_33 = cmd_ref; Tile param_34 = tile_1; float param_35 = linewidth; write_fill(param_32, param_33, param_34, param_35, v_260, v_260BufferSize); cmd_ref = param_33; uint rgba = _1372.scene[dd_1]; Alloc param_36 = cmd_alloc; CmdRef param_37 = cmd_ref; CmdColor param_38 = CmdColor{ rgba }; Cmd_Color_write(param_36, param_37, param_38, v_260, v_260BufferSize); cmd_ref.offset += 8u; break; } case 276u: { Alloc param_39 = cmd_alloc; CmdRef param_40 = cmd_ref; uint param_41 = cmd_limit; bool _1889 = alloc_cmd(param_39, param_40, param_41, v_260, v_260BufferSize); cmd_alloc = param_39; cmd_ref = param_40; cmd_limit = param_41; if (!_1889) { break; } linewidth = as_type(v_260.memory[di]); Alloc param_42 = cmd_alloc; CmdRef param_43 = cmd_ref; Tile param_44 = tile_1; float param_45 = linewidth; write_fill(param_42, param_43, param_44, param_45, v_260, v_260BufferSize); cmd_ref = param_43; cmd_lin.index = _1372.scene[dd_1]; cmd_lin.line_x = as_type(v_260.memory[di + 1u]); cmd_lin.line_y = as_type(v_260.memory[di + 2u]); cmd_lin.line_c = as_type(v_260.memory[di + 3u]); Alloc param_46 = cmd_alloc; CmdRef param_47 = cmd_ref; CmdLinGrad param_48 = cmd_lin; Cmd_LinGrad_write(param_46, param_47, param_48, v_260, v_260BufferSize); cmd_ref.offset += 20u; break; } case 732u: { Alloc param_49 = cmd_alloc; CmdRef param_50 = cmd_ref; uint param_51 = cmd_limit; bool _1953 = alloc_cmd(param_49, param_50, param_51, v_260, v_260BufferSize); cmd_alloc = param_49; cmd_ref = param_50; cmd_limit = param_51; if (!_1953) { break; } linewidth = as_type(v_260.memory[di]); Alloc param_52 = cmd_alloc; CmdRef param_53 = cmd_ref; Tile param_54 = tile_1; float param_55 = linewidth; write_fill(param_52, param_53, param_54, param_55, v_260, v_260BufferSize); cmd_ref = param_53; cmd_rad.index = _1372.scene[dd_1]; cmd_rad.mat = as_type(uint4(v_260.memory[di + 1u], v_260.memory[di + 2u], v_260.memory[di + 3u], v_260.memory[di + 4u])); cmd_rad.xlat = as_type(uint2(v_260.memory[di + 5u], v_260.memory[di + 6u])); cmd_rad.c1 = as_type(uint2(v_260.memory[di + 7u], v_260.memory[di + 8u])); cmd_rad.ra = as_type(v_260.memory[di + 9u]); cmd_rad.roff = as_type(v_260.memory[di + 10u]); Alloc param_56 = cmd_alloc; CmdRef param_57 = cmd_ref; CmdRadGrad param_58 = cmd_rad; Cmd_RadGrad_write(param_56, param_57, param_58, v_260, v_260BufferSize); cmd_ref.offset += 48u; break; } case 72u: { linewidth = as_type(v_260.memory[di]); Alloc param_59 = cmd_alloc; CmdRef param_60 = cmd_ref; uint param_61 = cmd_limit; bool _2059 = alloc_cmd(param_59, param_60, param_61, v_260, v_260BufferSize); cmd_alloc = param_59; cmd_ref = param_60; cmd_limit = param_61; if (!_2059) { break; } Alloc param_62 = cmd_alloc; CmdRef param_63 = cmd_ref; Tile param_64 = tile_1; float param_65 = linewidth; write_fill(param_62, param_63, param_64, param_65, v_260, v_260BufferSize); cmd_ref = param_63; uint index = _1372.scene[dd_1]; uint raw1 = _1372.scene[dd_1 + 1u]; int2 offset_1 = int2(int(raw1 << uint(16)) >> 16, int(raw1) >> 16); Alloc param_66 = cmd_alloc; CmdRef param_67 = cmd_ref; CmdImage param_68 = CmdImage{ index, offset_1 }; Cmd_Image_write(param_66, param_67, param_68, v_260, v_260BufferSize); cmd_ref.offset += 12u; break; } case 5u: { bool _2112 = tile_1.tile.offset == 0u; bool _2118; if (_2112) { _2118 = tile_1.backdrop == 0; } else { _2118 = _2112; } if (_2118) { clip_zero_depth = clip_depth + 1u; } else { Alloc param_69 = cmd_alloc; CmdRef param_70 = cmd_ref; uint param_71 = cmd_limit; bool _2130 = alloc_cmd(param_69, param_70, param_71, v_260, v_260BufferSize); cmd_alloc = param_69; cmd_ref = param_70; cmd_limit = param_71; if (!_2130) { break; } Alloc param_72 = cmd_alloc; CmdRef param_73 = cmd_ref; Cmd_BeginClip_write(param_72, param_73, v_260, v_260BufferSize); cmd_ref.offset += 4u; } clip_depth++; break; } case 37u: { clip_depth--; Alloc param_74 = cmd_alloc; CmdRef param_75 = cmd_ref; uint param_76 = cmd_limit; bool _2158 = alloc_cmd(param_74, param_75, param_76, v_260, v_260BufferSize); cmd_alloc = param_74; cmd_ref = param_75; cmd_limit = param_76; if (!_2158) { break; } Alloc param_77 = cmd_alloc; CmdRef param_78 = cmd_ref; Tile param_79 = tile_1; float param_80 = -1.0; write_fill(param_77, param_78, param_79, param_80, v_260, v_260BufferSize); cmd_ref = param_78; uint blend_1 = _1372.scene[dd_1]; Alloc param_81 = cmd_alloc; CmdRef param_82 = cmd_ref; CmdEndClip param_83 = CmdEndClip{ blend_1 }; Cmd_EndClip_write(param_81, param_82, param_83, v_260, v_260BufferSize); cmd_ref.offset += 8u; break; } } } else { switch (drawtag) { case 5u: { clip_depth++; break; } case 37u: { if (clip_depth == clip_zero_depth) { clip_zero_depth = 0u; } clip_depth--; break; } } } } threadgroup_barrier(mem_flags::mem_threadgroup); rd_ix += 256u; if ((rd_ix >= ready_ix) && (partition_ix >= n_partitions)) { break; } } bool _2228 = (bin_tile_x + tile_x) < _1005.conf.width_in_tiles; bool _2237; if (_2228) { _2237 = (bin_tile_y + tile_y) < _1005.conf.height_in_tiles; } else { _2237 = _2228; } if (_2237) { Alloc param_84 = cmd_alloc; CmdRef param_85 = cmd_ref; Cmd_End_write(param_84, param_85, v_260, v_260BufferSize); } }