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vello/shader/shared/segment.wgsl
Daniel McNab ff59839737
Move the vello crate to the workspace root ()
* Move the vello crate to the root of the crate

* Add warning that README is work in progress

* Add newline in warning

* Move the unlicense into the shader folder

* Fixup wgsl-analyzer include paths
2023-01-05 09:32:09 +00:00

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WebGPU Shading Language

// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
struct Segment {
origin: vec2<f32>,
delta: vec2<f32>,
y_edge: f32,
next: u32,
}