.. |
annotated.h
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
backdrop.comp
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |
backdrop.spv
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |
backdrop_lg.spv
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |
binning.comp
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
binning.spv
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
bins.h
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all: add optional memory checks
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2021-02-15 16:07:45 +01:00 |
build.ninja
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
coarse.comp
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Merge branch 'master' into gradient
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2021-08-16 10:53:19 -07:00 |
coarse.spv
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Merge branch 'master' into gradient
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2021-08-16 10:53:19 -07:00 |
elements.comp
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |
elements.spv
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |
kernel4.comp
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Merge branch 'master' into gradient
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2021-08-16 10:53:19 -07:00 |
kernel4.spv
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Merge branch 'master' into gradient
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2021-08-16 10:53:19 -07:00 |
kernel4_idx.spv
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Remove manual blend stack spilling and rely on scratch memory instead
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2021-06-25 17:13:01 +09:00 |
mem.h
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avoid non-uniform barrier control flow when exhausting memory
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2021-04-20 10:15:29 +02:00 |
path_coarse.comp
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Remove leftover debug stuff
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2021-07-19 08:39:44 -07:00 |
path_coarse.spv
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Merge branch 'master' into gradient
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2021-08-16 10:53:19 -07:00 |
pathseg.h
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collapse FillCubic and StrokeCubic into Cubic with flags for fill mode
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2021-03-19 12:50:12 +01:00 |
ptcl.h
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
scene.h
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
setup.h
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Start work on gradients
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2021-07-12 06:56:52 -07:00 |
state.h
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ensure consistent path segment transformation
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2021-03-19 12:45:23 +01:00 |
tile.h
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ensure consistent path segment transformation
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2021-03-19 12:45:23 +01:00 |
tile_alloc.comp
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |
tile_alloc.spv
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Basically get gradients working
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2021-08-09 16:16:46 -07:00 |