vello/piet-wgsl/shader
Raph Levien 06ec395b68 Checkpoint coarse rasterization
The bones of coarse rasterization are in place (so far, fills only). Still not suitable for end-to-end (need to generate bounding boxes, among other things), but getting closer.
2022-11-01 13:55:58 -07:00
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shared Checkpoint coarse rasterization 2022-11-01 13:55:58 -07:00
backdrop.wgsl Use 'C style' preprocessing in piet-wgsl (#194) 2022-10-27 15:27:46 +01:00
binning.wgsl Checkpoint coarse rasterization 2022-11-01 13:55:58 -07:00
coarse.wgsl Checkpoint coarse rasterization 2022-11-01 13:55:58 -07:00
draw_leaf.wgsl Checkpoint coarse rasterization 2022-11-01 13:55:58 -07:00
draw_reduce.wgsl Write more shaders 2022-11-01 13:55:58 -07:00
fine.wgsl Prepare for wgsl-analyzer upgrades (#195) 2022-10-27 10:48:34 -07:00
path_coarse.wgsl Prepare for wgsl-analyzer upgrades (#195) 2022-10-27 10:48:34 -07:00
pathtag_reduce.wgsl Use 'C style' preprocessing in piet-wgsl (#194) 2022-10-27 15:27:46 +01:00
pathtag_scan.wgsl Use 'C style' preprocessing in piet-wgsl (#194) 2022-10-27 15:27:46 +01:00