mirror of
https://github.com/italicsjenga/vello.git
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0762cc763c
Since clearing functionality is not built-in, use a compute shader. Simplify tests greatly; they don't need the workaround.
156 lines
4.6 KiB
Rust
156 lines
4.6 KiB
Rust
// Copyright 2021 The piet-gpu authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// Also licensed under MIT license, at your choice.
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use piet_gpu_hal::{include_shader, BindType, BufferUsage, DescriptorSet};
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use piet_gpu_hal::{Buffer, Pipeline};
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use crate::runner::{Commands, Runner};
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use crate::test_result::TestResult;
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use crate::Config;
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const WG_SIZE: u64 = 256;
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const N_BUCKETS: u64 = 65536;
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struct LinkedListCode {
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pipeline: Pipeline,
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}
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struct LinkedListStage;
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struct LinkedListBinding {
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descriptor_set: DescriptorSet,
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}
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pub unsafe fn run_linkedlist_test(runner: &mut Runner, config: &Config) -> TestResult {
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let mut result = TestResult::new("linked list");
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let mem_buf = runner.buf_down(1024 * N_BUCKETS, BufferUsage::CLEAR);
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let code = LinkedListCode::new(runner);
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let stage = LinkedListStage::new(runner, &code, N_BUCKETS);
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let binding = stage.bind(runner, &code, &mem_buf.dev_buf);
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let n_iter = config.n_iter;
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let mut total_elapsed = 0.0;
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for i in 0..n_iter {
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let mut commands = runner.commands();
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// Might clear only buckets to save time.
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commands.write_timestamp(0);
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stage.record(&mut commands, &code, &binding, &mem_buf.dev_buf);
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commands.write_timestamp(1);
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if i == 0 {
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commands.cmd_buf.memory_barrier();
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commands.download(&mem_buf);
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}
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total_elapsed += runner.submit(commands);
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if i == 0 {
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let mut dst: Vec<u32> = Default::default();
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mem_buf.read(&mut dst);
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if !verify(&dst) {
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result.fail("incorrect data");
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}
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}
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}
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result.timing(total_elapsed, N_BUCKETS * 100 * n_iter);
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result
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}
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impl LinkedListCode {
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unsafe fn new(runner: &mut Runner) -> LinkedListCode {
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let code = include_shader!(&runner.session, "../shader/gen/linkedlist");
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let pipeline = runner
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.session
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.create_compute_pipeline(code, &[BindType::Buffer])
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.unwrap();
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LinkedListCode { pipeline }
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}
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}
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impl LinkedListStage {
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unsafe fn new(
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_runner: &mut Runner,
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_code: &LinkedListCode,
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_n_buckets: u64,
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) -> LinkedListStage {
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LinkedListStage
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}
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unsafe fn bind(
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&self,
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runner: &mut Runner,
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code: &LinkedListCode,
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mem_buf: &Buffer,
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) -> LinkedListBinding {
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let descriptor_set = runner
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.session
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.create_simple_descriptor_set(&code.pipeline, &[mem_buf])
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.unwrap();
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LinkedListBinding { descriptor_set }
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}
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unsafe fn record(
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&self,
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commands: &mut Commands,
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code: &LinkedListCode,
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bindings: &LinkedListBinding,
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out_buf: &Buffer,
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) {
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commands.cmd_buf.clear_buffer(out_buf, None);
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commands.cmd_buf.memory_barrier();
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let n_workgroups = N_BUCKETS / WG_SIZE;
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commands.cmd_buf.dispatch(
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&code.pipeline,
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&bindings.descriptor_set,
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(n_workgroups as u32, 1, 1),
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(WG_SIZE as u32, 1, 1),
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);
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}
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}
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fn verify(data: &[u32]) -> bool {
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let mut expected = (0..N_BUCKETS).map(|_| Vec::new()).collect::<Vec<_>>();
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for ix in 0..N_BUCKETS {
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let mut rng = ix as u32 + 1;
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for _ in 0..100 {
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// xorshift32
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rng ^= rng.wrapping_shl(13);
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rng ^= rng.wrapping_shr(17);
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rng ^= rng.wrapping_shl(5);
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let bucket = rng % N_BUCKETS as u32;
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if bucket != 0 {
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expected[bucket as usize].push(ix as u32);
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}
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}
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}
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let mut actual = Vec::new();
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for (i, expected) in expected.iter_mut().enumerate().skip(1) {
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actual.clear();
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let mut ptr = i;
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loop {
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let next = data[ptr] as usize;
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if next == 0 {
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break;
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}
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let val = data[next + 1];
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actual.push(val);
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ptr = next;
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}
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actual.sort();
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expected.sort();
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if actual != *expected {
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return false;
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}
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}
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true
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}
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