mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 20:51:29 +11:00
59e850a7b1
Reuse submitted command buffers rather than continually allocating them. This patch also improves the story across the different backends. On DX12 it was reusing allocators without resetting them, which could be a leak. And on Metal the reset "fails," so there's always a new alloc.
198 lines
6.5 KiB
Rust
198 lines
6.5 KiB
Rust
//! Android example
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//!
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//! Run using `cargo apk run --example android`
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//!
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//! Requires the [cargo-apk] tool.
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//! [cargo-apk]: https://crates.io/crates/cargo-apk
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use raw_window_handle::android::AndroidHandle;
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use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
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use ndk::native_window::NativeWindow;
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use ndk_glue::Event;
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use piet_gpu_hal::{
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CmdBuf, Error, ImageLayout, Instance, QueryPool, Semaphore, Session, SubmittedCmdBuf, Surface,
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Swapchain,
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};
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use piet::kurbo::Point;
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use piet::{RenderContext, Text, TextAttribute, TextLayoutBuilder};
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use piet_gpu::{test_scenes, PietGpuRenderContext, Renderer};
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#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
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fn main() {
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my_main().unwrap();
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}
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struct MyHandle {
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handle: AndroidHandle,
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}
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// State required to render and present the contents
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struct GfxState {
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session: Session,
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renderer: Renderer,
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swapchain: Swapchain,
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current_frame: usize,
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submitted: [Option<SubmittedCmdBuf>; NUM_FRAMES],
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cmd_bufs: [Option<CmdBuf>; NUM_FRAMES],
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query_pools: Vec<QueryPool>,
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present_semaphores: Vec<Semaphore>,
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}
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const NUM_FRAMES: usize = 2;
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fn my_main() -> Result<(), Error> {
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let mut gfx_state = None;
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loop {
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for event in ndk_glue::poll_events() {
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println!("got event {:?}", event);
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match event {
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Event::WindowCreated => {
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let window = ndk_glue::native_window();
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if let Some(window) = &*window {
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let width = window.width() as usize;
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let height = window.height() as usize;
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let handle = get_handle(window);
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let (instance, surface) = Instance::new(Some(&handle))?;
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gfx_state =
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Some(GfxState::new(&instance, surface.as_ref(), width, height)?);
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} else {
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println!("native window is sadly none");
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}
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}
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Event::WindowRedrawNeeded => {
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if let Some(gfx_state) = gfx_state.as_mut() {
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for _ in 0..1000 {
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gfx_state.redraw();
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}
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}
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}
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_ => (),
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}
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}
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}
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}
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fn get_handle(window: &NativeWindow) -> MyHandle {
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println!(
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"window = {:?}, {}x{}",
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window.ptr(),
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window.width(),
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window.height()
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);
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let mut handle = AndroidHandle::empty();
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handle.a_native_window = window.ptr().as_ptr() as *mut std::ffi::c_void;
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MyHandle { handle }
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}
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unsafe impl HasRawWindowHandle for MyHandle {
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fn raw_window_handle(&self) -> RawWindowHandle {
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RawWindowHandle::Android(self.handle)
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}
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}
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impl GfxState {
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fn new(
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instance: &Instance,
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surface: Option<&Surface>,
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width: usize,
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height: usize,
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) -> Result<GfxState, Error> {
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unsafe {
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let device = instance.device(surface)?;
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let swapchain = instance.swapchain(width, height, &device, surface.unwrap())?;
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let session = Session::new(device);
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let current_frame = 0;
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let present_semaphores = (0..NUM_FRAMES)
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.map(|_| session.create_semaphore())
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.collect::<Result<Vec<_>, Error>>()?;
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let query_pools = (0..NUM_FRAMES)
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.map(|_| session.create_query_pool(8))
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.collect::<Result<Vec<_>, Error>>()?;
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let submitted = Default::default();
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let cmd_bufs = Default::default();
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let renderer = Renderer::new(&session, width, height, NUM_FRAMES)?;
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Ok(GfxState {
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session,
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renderer,
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swapchain,
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current_frame,
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submitted,
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cmd_bufs,
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query_pools,
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present_semaphores,
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})
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}
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}
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fn redraw(&mut self) {
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println!("redraw");
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unsafe {
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let frame_idx = self.current_frame % NUM_FRAMES;
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let mut info_string = String::new();
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if let Some(submitted) = self.submitted[frame_idx].take() {
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self.cmd_bufs[frame_idx] = submitted.wait().unwrap();
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let ts = self
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.session
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.fetch_query_pool(&self.query_pools[frame_idx])
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.unwrap();
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info_string = format!("{:.1}ms", ts.last().unwrap() * 1e3);
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println!("render time: {:?}", ts);
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}
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let mut ctx = PietGpuRenderContext::new();
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test_scenes::render_anim_frame(&mut ctx, self.current_frame);
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//test_scenes::render_tiger(&mut ctx);
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render_info_string(&mut ctx, &info_string);
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if let Err(e) = self.renderer.upload_render_ctx(&mut ctx, frame_idx) {
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println!("error in uploading: {}", e);
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}
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let (image_idx, acquisition_semaphore) = self.swapchain.next().unwrap();
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let swap_image = self.swapchain.image(image_idx);
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let query_pool = &self.query_pools[frame_idx];
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let mut cmd_buf = self.cmd_bufs[frame_idx]
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.take()
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.unwrap_or_else(|| self.session.cmd_buf().unwrap());
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cmd_buf.begin();
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self.renderer.record(&mut cmd_buf, &query_pool, frame_idx);
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// Image -> Swapchain
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cmd_buf.image_barrier(&swap_image, ImageLayout::Undefined, ImageLayout::BlitDst);
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cmd_buf.blit_image(&self.renderer.image_dev, &swap_image);
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cmd_buf.image_barrier(&swap_image, ImageLayout::BlitDst, ImageLayout::Present);
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cmd_buf.finish();
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self.submitted[frame_idx] = Some(
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self.session
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.run_cmd_buf(
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cmd_buf,
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&[&acquisition_semaphore],
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&[&self.present_semaphores[frame_idx]],
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)
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.unwrap(),
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);
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self.swapchain
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.present(image_idx, &[&self.present_semaphores[frame_idx]])
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.unwrap();
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self.current_frame += 1;
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}
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}
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}
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fn render_info_string(rc: &mut impl RenderContext, info: &str) {
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let layout = rc
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.text()
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.new_text_layout(info.to_string())
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.default_attribute(TextAttribute::FontSize(60.0))
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.build()
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.unwrap();
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rc.draw_text(&layout, Point::new(110.0, 120.0));
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}
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