vello/piet-gpu
Raph Levien cb06b1bc3d Implement stroked polylines
This version seems to work but the allocation of segments has low
utilization. Probably best to allocate in chunks rather than try to
make them contiguous.
2020-04-28 18:45:59 -07:00
..
shader Implement stroked polylines 2020-04-28 18:45:59 -07:00
src Implement stroked polylines 2020-04-28 18:45:59 -07:00
Cargo.toml Encode stroke in scene 2020-04-25 08:24:46 -07:00