mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 20:51:29 +11:00
b73eabf4eb
Signed-off-by: Elias Naur <mail@eliasnaur.com>
303 lines
7.1 KiB
C
303 lines
7.1 KiB
C
// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
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// Code auto-generated by piet-gpu-derive
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struct CmdStrokeRef {
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uint offset;
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};
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struct CmdFillRef {
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uint offset;
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};
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struct CmdBeginClipRef {
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uint offset;
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};
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struct CmdBeginSolidClipRef {
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uint offset;
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};
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struct CmdEndClipRef {
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uint offset;
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};
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struct CmdSolidRef {
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uint offset;
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};
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struct CmdJumpRef {
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uint offset;
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};
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struct CmdRef {
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uint offset;
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};
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struct CmdStroke {
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uint tile_ref;
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float half_width;
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uint rgba_color;
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};
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#define CmdStroke_size 12
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CmdStrokeRef CmdStroke_index(CmdStrokeRef ref, uint index) {
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return CmdStrokeRef(ref.offset + index * CmdStroke_size);
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}
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struct CmdFill {
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uint tile_ref;
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int backdrop;
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uint rgba_color;
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};
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#define CmdFill_size 12
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CmdFillRef CmdFill_index(CmdFillRef ref, uint index) {
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return CmdFillRef(ref.offset + index * CmdFill_size);
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}
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struct CmdBeginClip {
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uint tile_ref;
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int backdrop;
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};
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#define CmdBeginClip_size 8
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CmdBeginClipRef CmdBeginClip_index(CmdBeginClipRef ref, uint index) {
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return CmdBeginClipRef(ref.offset + index * CmdBeginClip_size);
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}
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struct CmdBeginSolidClip {
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float alpha;
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};
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#define CmdBeginSolidClip_size 4
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CmdBeginSolidClipRef CmdBeginSolidClip_index(CmdBeginSolidClipRef ref, uint index) {
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return CmdBeginSolidClipRef(ref.offset + index * CmdBeginSolidClip_size);
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}
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struct CmdEndClip {
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float alpha;
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};
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#define CmdEndClip_size 4
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CmdEndClipRef CmdEndClip_index(CmdEndClipRef ref, uint index) {
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return CmdEndClipRef(ref.offset + index * CmdEndClip_size);
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}
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struct CmdSolid {
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uint rgba_color;
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};
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#define CmdSolid_size 4
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CmdSolidRef CmdSolid_index(CmdSolidRef ref, uint index) {
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return CmdSolidRef(ref.offset + index * CmdSolid_size);
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}
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struct CmdJump {
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uint new_ref;
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};
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#define CmdJump_size 4
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CmdJumpRef CmdJump_index(CmdJumpRef ref, uint index) {
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return CmdJumpRef(ref.offset + index * CmdJump_size);
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}
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#define Cmd_End 0
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#define Cmd_Fill 1
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#define Cmd_BeginClip 2
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#define Cmd_BeginSolidClip 3
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#define Cmd_EndClip 4
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#define Cmd_Stroke 5
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#define Cmd_Solid 6
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#define Cmd_Jump 7
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#define Cmd_size 16
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CmdRef Cmd_index(CmdRef ref, uint index) {
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return CmdRef(ref.offset + index * Cmd_size);
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}
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CmdStroke CmdStroke_read(Alloc a, CmdStrokeRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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uint raw1 = read_mem(a, ix + 1);
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uint raw2 = read_mem(a, ix + 2);
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CmdStroke s;
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s.tile_ref = raw0;
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s.half_width = uintBitsToFloat(raw1);
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s.rgba_color = raw2;
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return s;
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}
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void CmdStroke_write(Alloc a, CmdStrokeRef ref, CmdStroke s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, s.tile_ref);
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write_mem(a, ix + 1, floatBitsToUint(s.half_width));
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write_mem(a, ix + 2, s.rgba_color);
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}
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CmdFill CmdFill_read(Alloc a, CmdFillRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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uint raw1 = read_mem(a, ix + 1);
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uint raw2 = read_mem(a, ix + 2);
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CmdFill s;
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s.tile_ref = raw0;
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s.backdrop = int(raw1);
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s.rgba_color = raw2;
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return s;
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}
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void CmdFill_write(Alloc a, CmdFillRef ref, CmdFill s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, s.tile_ref);
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write_mem(a, ix + 1, uint(s.backdrop));
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write_mem(a, ix + 2, s.rgba_color);
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}
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CmdBeginClip CmdBeginClip_read(Alloc a, CmdBeginClipRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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uint raw1 = read_mem(a, ix + 1);
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CmdBeginClip s;
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s.tile_ref = raw0;
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s.backdrop = int(raw1);
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return s;
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}
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void CmdBeginClip_write(Alloc a, CmdBeginClipRef ref, CmdBeginClip s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, s.tile_ref);
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write_mem(a, ix + 1, uint(s.backdrop));
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}
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CmdBeginSolidClip CmdBeginSolidClip_read(Alloc a, CmdBeginSolidClipRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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CmdBeginSolidClip s;
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s.alpha = uintBitsToFloat(raw0);
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return s;
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}
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void CmdBeginSolidClip_write(Alloc a, CmdBeginSolidClipRef ref, CmdBeginSolidClip s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, floatBitsToUint(s.alpha));
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}
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CmdEndClip CmdEndClip_read(Alloc a, CmdEndClipRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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CmdEndClip s;
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s.alpha = uintBitsToFloat(raw0);
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return s;
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}
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void CmdEndClip_write(Alloc a, CmdEndClipRef ref, CmdEndClip s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, floatBitsToUint(s.alpha));
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}
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CmdSolid CmdSolid_read(Alloc a, CmdSolidRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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CmdSolid s;
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s.rgba_color = raw0;
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return s;
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}
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void CmdSolid_write(Alloc a, CmdSolidRef ref, CmdSolid s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, s.rgba_color);
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}
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CmdJump CmdJump_read(Alloc a, CmdJumpRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = read_mem(a, ix + 0);
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CmdJump s;
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s.new_ref = raw0;
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return s;
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}
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void CmdJump_write(Alloc a, CmdJumpRef ref, CmdJump s) {
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uint ix = ref.offset >> 2;
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write_mem(a, ix + 0, s.new_ref);
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}
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uint Cmd_tag(Alloc a, CmdRef ref) {
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return read_mem(a, ref.offset >> 2);
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}
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CmdFill Cmd_Fill_read(Alloc a, CmdRef ref) {
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return CmdFill_read(a, CmdFillRef(ref.offset + 4));
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}
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CmdBeginClip Cmd_BeginClip_read(Alloc a, CmdRef ref) {
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return CmdBeginClip_read(a, CmdBeginClipRef(ref.offset + 4));
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}
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CmdBeginSolidClip Cmd_BeginSolidClip_read(Alloc a, CmdRef ref) {
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return CmdBeginSolidClip_read(a, CmdBeginSolidClipRef(ref.offset + 4));
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}
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CmdEndClip Cmd_EndClip_read(Alloc a, CmdRef ref) {
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return CmdEndClip_read(a, CmdEndClipRef(ref.offset + 4));
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}
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CmdStroke Cmd_Stroke_read(Alloc a, CmdRef ref) {
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return CmdStroke_read(a, CmdStrokeRef(ref.offset + 4));
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}
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CmdSolid Cmd_Solid_read(Alloc a, CmdRef ref) {
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return CmdSolid_read(a, CmdSolidRef(ref.offset + 4));
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}
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CmdJump Cmd_Jump_read(Alloc a, CmdRef ref) {
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return CmdJump_read(a, CmdJumpRef(ref.offset + 4));
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}
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void Cmd_End_write(Alloc a, CmdRef ref) {
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write_mem(a, ref.offset >> 2, Cmd_End);
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}
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void Cmd_Fill_write(Alloc a, CmdRef ref, CmdFill s) {
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write_mem(a, ref.offset >> 2, Cmd_Fill);
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CmdFill_write(a, CmdFillRef(ref.offset + 4), s);
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}
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void Cmd_BeginClip_write(Alloc a, CmdRef ref, CmdBeginClip s) {
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write_mem(a, ref.offset >> 2, Cmd_BeginClip);
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CmdBeginClip_write(a, CmdBeginClipRef(ref.offset + 4), s);
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}
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void Cmd_BeginSolidClip_write(Alloc a, CmdRef ref, CmdBeginSolidClip s) {
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write_mem(a, ref.offset >> 2, Cmd_BeginSolidClip);
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CmdBeginSolidClip_write(a, CmdBeginSolidClipRef(ref.offset + 4), s);
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}
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void Cmd_EndClip_write(Alloc a, CmdRef ref, CmdEndClip s) {
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write_mem(a, ref.offset >> 2, Cmd_EndClip);
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CmdEndClip_write(a, CmdEndClipRef(ref.offset + 4), s);
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}
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void Cmd_Stroke_write(Alloc a, CmdRef ref, CmdStroke s) {
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write_mem(a, ref.offset >> 2, Cmd_Stroke);
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CmdStroke_write(a, CmdStrokeRef(ref.offset + 4), s);
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}
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void Cmd_Solid_write(Alloc a, CmdRef ref, CmdSolid s) {
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write_mem(a, ref.offset >> 2, Cmd_Solid);
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CmdSolid_write(a, CmdSolidRef(ref.offset + 4), s);
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}
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void Cmd_Jump_write(Alloc a, CmdRef ref, CmdJump s) {
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write_mem(a, ref.offset >> 2, Cmd_Jump);
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CmdJump_write(a, CmdJumpRef(ref.offset + 4), s);
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}
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