vello/piet-gpu/shader
Elias Naur 44bff2726c collapse FillCubic and StrokeCubic into Cubic with flags for fill mode
Updates #70

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-19 12:50:12 +01:00
..
annotated.h collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
backdrop.comp collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
backdrop.spv collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
binning.comp collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
binning.spv collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
bins.h all: add optional memory checks 2021-02-15 16:07:45 +01:00
build.ninja piet-gpu-types: remove unused scene elements 2020-09-27 18:57:53 +02:00
coarse.comp collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
coarse.spv collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
elements.comp collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
elements.spv collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
kernel4.comp add support for element flags to shaders 2021-03-19 12:50:12 +01:00
kernel4.spv add support for element flags to shaders 2021-03-19 12:50:12 +01:00
mem.h all: add optional memory checks 2021-02-15 16:07:45 +01:00
path_coarse.comp collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
path_coarse.spv collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
pathseg.h collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
ptcl.h add support for element flags to shaders 2021-03-19 12:50:12 +01:00
scene.h use tag flags for fill vs stroke modes in scene elements 2021-03-19 12:50:12 +01:00
setup.h use tag flags for fill vs stroke modes in scene elements 2021-03-19 12:50:12 +01:00
state.h ensure consistent path segment transformation 2021-03-19 12:45:23 +01:00
tile.h ensure consistent path segment transformation 2021-03-19 12:45:23 +01:00
tile_alloc.comp collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00
tile_alloc.spv collapse annotated Fill and Stroke to Color with fill mode flag 2021-03-19 12:50:12 +01:00