vello/piet-wgsl/shader/shared
Raph Levien 3c0752f6ae Fix rendering artifacts with strokes
A number of things weren't being computed correctly for strokes,
including bounding boxes and also incorrectly applying y_edge logic
(which is only correct for fills).
2022-11-26 16:51:22 -08:00
..
bbox.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
blend.wgsl More cleanup 2022-11-25 09:51:11 -08:00
bump.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
clip.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
config.wgsl wgsl port in realtime 2022-11-25 17:16:56 -05:00
cubic.wgsl Fix rendering artifacts with strokes 2022-11-26 16:51:22 -08:00
drawtag.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
pathtag.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
ptcl.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
segment.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
tile.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00