vello/piet-wgsl/shader/shared/ptcl.wgsl
2022-11-29 19:36:05 -08:00

64 lines
1.1 KiB
WebGPU Shading Language

// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
// Layout of per-tile command list
// Initial allocation, in u32's.
const PTCL_INITIAL_ALLOC = 64u;
const PTCL_INCREMENT = 256u;
// Amount of space taken by jump
const PTCL_HEADROOM = 2u;
// Tags for PTCL commands
const CMD_END = 0u;
const CMD_FILL = 1u;
const CMD_STROKE = 2u;
const CMD_SOLID = 3u;
const CMD_COLOR = 5u;
const CMD_LIN_GRAD = 6u;
const CMD_RAD_GRAD = 7u;
const CMD_BEGIN_CLIP = 9u;
const CMD_END_CLIP = 10u;
const CMD_JUMP = 11u;
// The individual PTCL structs are written here, but read/write is by
// hand in the relevant shaders
struct CmdFill {
tile: u32,
backdrop: i32,
}
struct CmdStroke {
tile: u32,
half_width: f32,
}
struct CmdJump {
new_ix: u32,
}
struct CmdColor {
rgba_color: u32,
}
struct CmdLinGrad {
index: u32,
line_x: f32,
line_y: f32,
line_c: f32,
}
struct CmdRadGrad {
index: u32,
matrx: vec4<f32>,
xlat: vec2<f32>,
c1: vec2<f32>,
ra: f32,
roff: f32,
}
struct CmdEndClip {
blend: u32,
alpha: f32,
}