vello/piet-gpu/shader
Raph Levien 368954a643 Merge branch 'master' into blend_mem
This does the merge and also rebuilds the generated shaders.
2022-05-19 15:42:45 -07:00
..
gen Merge branch 'master' into blend_mem 2022-05-19 15:42:45 -07:00
.clang-format shaders: Add .clang-format and reformat 2022-01-30 16:33:14 +09:00
annotated.h Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
backdrop.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
bbox_clear.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
binning.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
bins.h all: add optional memory checks 2021-02-15 16:07:45 +01:00
blend.h More blend mode fixes 2022-05-17 16:12:05 -07:00
build.ninja Fix blending math 2022-05-13 10:18:29 -07:00
clip_leaf.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
clip_reduce.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
coarse.comp Merge branch 'master' into blend_mem 2022-05-19 15:42:45 -07:00
draw_leaf.comp Radial gradients 2022-03-30 20:32:13 -07:00
draw_reduce.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
draw_scan.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
drawtag.h Radial gradients 2022-03-30 20:32:13 -07:00
kernel4.comp Merge branch 'master' into blend_mem 2022-05-19 15:42:45 -07:00
mem.h avoid non-uniform barrier control flow when exhausting memory 2021-04-20 10:15:29 +02:00
path_coarse.comp shaders: Add .clang-format and reformat 2022-01-30 16:33:14 +09:00
pathseg.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
pathseg.h collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
pathtag.h Path stream processing 2021-12-01 07:33:24 -08:00
pathtag_reduce.comp Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
pathtag_scan.comp shaders: Add .clang-format and reformat 2022-01-30 16:33:14 +09:00
ptcl.h Radial gradients 2022-03-30 20:32:13 -07:00
scene.h Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
setup.h First cut at split blend stack 2022-05-16 11:12:33 -07:00
state.h ensure consistent path segment transformation 2021-03-19 12:45:23 +01:00
tile.h ensure consistent path segment transformation 2021-03-19 12:45:23 +01:00
tile_alloc.comp Variable size encoding of draw objects 2022-03-14 16:32:08 -07:00
transform_leaf.comp shaders: Add .clang-format and reformat 2022-01-30 16:33:14 +09:00
transform_reduce.comp Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
transform_scan.comp shaders: Add .clang-format and reformat 2022-01-30 16:33:14 +09:00