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016f9de05f
This creates a new Renderer type that offers fairly simple render_to_texture and render_to_surface methods, the latter of which handles the final blit internally. Also adds a util module with some helpers for device and surface creation. There is a new winit example in piet-wgsl/examples/winit that shows how to make use of it all. This should be fairly trivial to adapt to glazier/xilem. |
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Cargo.toml |