vello/crates
Chad Brokaw 46328c7a2c cleanup for review
* rename resolve_simple to resolve_solid_paths_only to better capture the semantics of the function
* move duplicated buffer size computation code to separate function
* change Resolver::resolve to call resolve_solid_paths_only when encoding.patches.is_empty() is true. This is likely to be slightly faster and will ensure that the "simple" code path is actually used.
2023-05-02 16:42:50 -04:00
..
encoding cleanup for review 2023-05-02 16:42:50 -04:00
shaders [vello_shaders] Move vello_shaders to crates/shaders 2023-03-29 12:24:28 -07:00