vello/piet-gpu/shader
Tatsuyuki Ishi 4864a7fe0f Create chunks over the x axis in addition to y axis
This allows more coalescing with image loads/stores, since all of our images are stored with a tiled layout.
2021-03-23 20:54:49 +09:00
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annotated.h support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
backdrop.comp support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
backdrop.spv support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
binning.comp support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
binning.spv support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
bins.h all: add optional memory checks 2021-02-15 16:07:45 +01:00
build.ninja piet-gpu-types: remove unused scene elements 2020-09-27 18:57:53 +02:00
coarse.comp tightly pack fine rasterizer commands 2021-03-19 16:43:33 +01:00
coarse.spv tightly pack fine rasterizer commands 2021-03-19 16:43:33 +01:00
elements.comp support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
elements.spv support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
kernel4.comp Create chunks over the x axis in addition to y axis 2021-03-23 20:54:49 +09:00
kernel4.spv Create chunks over the x axis in addition to y axis 2021-03-23 20:54:49 +09:00
mem.h all: add optional memory checks 2021-02-15 16:07:45 +01:00
path_coarse.comp collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
path_coarse.spv collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
pathseg.h collapse FillCubic and StrokeCubic into Cubic with flags for fill mode 2021-03-19 12:50:12 +01:00
ptcl.h coarse,kernel4: make stroke, (non-zero) fill, solid separate commands 2021-03-19 16:43:33 +01:00
scene.h use tag flags for fill vs stroke modes in scene elements 2021-03-19 12:50:12 +01:00
setup.h use tag flags for fill vs stroke modes in scene elements 2021-03-19 12:50:12 +01:00
state.h ensure consistent path segment transformation 2021-03-19 12:45:23 +01:00
tile.h ensure consistent path segment transformation 2021-03-19 12:45:23 +01:00
tile_alloc.comp support stroked fills for clips, images 2021-03-19 16:43:33 +01:00
tile_alloc.spv support stroked fills for clips, images 2021-03-19 16:43:33 +01:00