vello/shader
Raph Levien 4907186de4 Prototype of buffer reuse
This helps performance but not all performance issues have been resolved. Nontrivial CPU goes into write_buffer, and it's also possible that there isn't enough overlapping between CPU and GPU work.
2023-01-12 20:43:58 -08:00
..
shared Update references to piet-gpu where it makes sense (#240) 2023-01-08 16:15:51 +00:00
backdrop.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
backdrop_dyn.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
bbox_clear.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
binning.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
clip_leaf.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
clip_reduce.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
coarse.wgsl Prototype of buffer reuse 2023-01-12 20:43:58 -08:00
draw_leaf.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
draw_reduce.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
fine.wgsl Support even-odd fill rule 2023-01-10 15:22:04 -05:00
path_coarse.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
path_coarse_full.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
pathseg.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
pathtag_reduce.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
pathtag_reduce2.wgsl Support for larger pathtags 2023-01-05 14:25:21 -08:00
pathtag_scan.wgsl Support for larger pathtags 2023-01-05 14:25:21 -08:00
pathtag_scan1.wgsl Support for larger pathtags 2023-01-05 14:25:21 -08:00
tile_alloc.wgsl Update references to piet-gpu where it makes sense (#240) 2023-01-08 16:15:51 +00:00
UNLICENSE Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00