mirror of
https://github.com/italicsjenga/vello.git
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f9d0aa078b
Integrate DXC for translating HLSL for use in DX12. This will work around FXC limitations and unlock the use of more advanced HLSL features such as subgroups. This hardcodes the use of DXIL, but it could be adapted (with a bit of effort) to choose between DXIL and HLSL at runtime.
206 lines
6.3 KiB
Rust
206 lines
6.3 KiB
Rust
// Copyright 2021 The piet-gpu authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// Also licensed under MIT license, at your choice.
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//! Macros, mostly to automate backend selection tedium.
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#[doc(hidden)]
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/// Configure an item to be included only for the given GPU.
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#[macro_export]
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macro_rules! mux_cfg {
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( #[cfg(vk)] $($tokens:tt)* ) => {
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#[cfg(not(target_os="macos"))] $( $tokens )*
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};
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( #[cfg(dx12)] $($tokens:tt)* ) => {
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#[cfg(target_os="windows")] $( $tokens )*
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};
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( #[cfg(mtl)] $($tokens:tt)* ) => {
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#[cfg(target_os="macos")] $( $tokens )*
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};
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}
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#[doc(hidden)]
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/// Define an enum with a variant per GPU.
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#[macro_export]
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macro_rules! mux_enum {
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( $(#[$outer:meta])* $v:vis enum $name:ident {
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Vk($vk:ty),
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Dx12($dx12:ty),
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Mtl($mtl:ty),
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} ) => {
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$(#[$outer])* $v enum $name {
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#[cfg(not(target_os="macos"))]
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Vk($vk),
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#[cfg(target_os="windows")]
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Dx12($dx12),
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#[cfg(target_os="macos")]
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Mtl($mtl),
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}
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impl $name {
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$crate::mux_cfg! {
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#[cfg(vk)]
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#[allow(unused)]
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fn vk(&self) -> &$vk {
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match self {
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$name::Vk(x) => x,
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_ => panic!("downcast error")
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(vk)]
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#[allow(unused)]
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fn vk_mut(&mut self) -> &mut $vk {
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match self {
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$name::Vk(x) => x,
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_ => panic!("downcast error")
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(vk)]
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#[allow(unused)]
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fn vk_owned(self) -> $vk {
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match self {
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$name::Vk(x) => x,
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_ => panic!("downcast error")
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(dx12)]
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#[allow(unused)]
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fn dx12(&self) -> &$dx12 {
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match self {
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$name::Dx12(x) => x,
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_ => panic!("downcast error")
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(dx12)]
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#[allow(unused)]
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fn dx12_mut(&mut self) -> &mut $dx12 {
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match self {
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$name::Dx12(x) => x,
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_ => panic!("downcast error")
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(dx12)]
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#[allow(unused)]
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fn dx12_owned(self) -> $dx12 {
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match self {
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$name::Dx12(x) => x,
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_ => panic!("downcast error")
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(mtl)]
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#[allow(unused)]
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fn mtl(&self) -> &$mtl {
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match self {
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$name::Mtl(x) => x,
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(mtl)]
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#[allow(unused)]
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fn mtl_mut(&mut self) -> &mut $mtl {
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match self {
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$name::Mtl(x) => x,
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}
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}
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}
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$crate::mux_cfg! {
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#[cfg(mtl)]
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#[allow(unused)]
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fn mtl_owned(self) -> $mtl {
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match self {
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$name::Mtl(x) => x,
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}
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}
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}
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}
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};
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}
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/// Define an enum with a variant per GPU for a Device associated type.
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macro_rules! mux_device_enum {
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( $(#[$outer:meta])* $assoc_type: ident) => {
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$crate::mux_enum! {
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$(#[$outer])*
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pub enum $assoc_type {
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Vk(<$crate::vulkan::VkDevice as $crate::backend::Device>::$assoc_type),
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Dx12(<$crate::dx12::Dx12Device as $crate::backend::Device>::$assoc_type),
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Mtl(<$crate::metal::MtlDevice as $crate::backend::Device>::$assoc_type),
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}
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}
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}
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}
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#[doc(hidden)]
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/// A match statement where match arms are conditionally configured per GPU.
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#[macro_export]
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macro_rules! mux_match {
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( $e:expr ;
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$vkname:ident::Vk($vkvar:ident) => $vkblock: block
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$dx12name:ident::Dx12($dx12var:ident) => $dx12block: block
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$mtlname:ident::Mtl($mtlvar:ident) => $mtlblock: block
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) => {
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match $e {
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#[cfg(not(target_os="macos"))]
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$vkname::Vk($vkvar) => $vkblock
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#[cfg(target_os="windows")]
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$dx12name::Dx12($dx12var) => $dx12block
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#[cfg(target_os="macos")]
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$mtlname::Mtl($mtlvar) => $mtlblock
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}
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};
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( $e:expr ;
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$vkname:ident::Vk($vkvar:ident) => $vkblock: expr,
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$dx12name:ident::Dx12($dx12var:ident) => $dx12block: expr,
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$mtlname:ident::Mtl($mtlvar:ident) => $mtlblock: expr,
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) => {
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$crate::mux_match! { $e;
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$vkname::Vk($vkvar) => { $vkblock }
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$dx12name::Dx12($dx12var) => { $dx12block }
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$mtlname::Mtl($mtlvar) => { $mtlblock }
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}
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};
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}
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/// A convenience macro for selecting a shader from included files.
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#[macro_export]
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macro_rules! include_shader {
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( $device:expr, $path_base:expr) => {
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$device.choose_shader(
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include_bytes!(concat!($path_base, ".spv")),
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include_str!(concat!($path_base, ".hlsl")),
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include_bytes!(concat!($path_base, ".dxil")),
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include_str!(concat!($path_base, ".msl")),
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)
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};
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}
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