..
gen
Regenerate generated shaders
2022-03-07 12:49:59 -08:00
.clang-format
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
annotated.h
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
backdrop.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
bbox_clear.comp
Beginnings of new element pipeline
2021-12-03 15:33:01 -08:00
binning.comp
New clip implementation
2022-02-17 17:13:28 -08:00
bins.h
all: add optional memory checks
2021-02-15 16:07:45 +01:00
blend.h
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
build.ninja
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
clip_leaf.comp
New clip implementation
2022-02-17 17:13:28 -08:00
clip_reduce.comp
New clip implementation
2022-02-17 17:13:28 -08:00
coarse.comp
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
draw_leaf.comp
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
draw_reduce.comp
Adjust workgroup sizes
2021-12-08 11:48:38 -08:00
draw_scan.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
drawtag.h
Restore gradients and clips
2021-12-07 18:39:33 -08:00
kernel4.comp
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
mem.h
avoid non-uniform barrier control flow when exhausting memory
2021-04-20 10:15:29 +02:00
path_coarse.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
pathseg.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
pathseg.h
collapse FillCubic and StrokeCubic into Cubic with flags for fill mode
2021-03-19 12:50:12 +01:00
pathtag.h
Path stream processing
2021-12-01 07:33:24 -08:00
pathtag_reduce.comp
Adjust workgroup sizes
2021-12-08 11:48:38 -08:00
pathtag_scan.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
ptcl.h
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
scene.h
Initial implementation of blend modes
2022-02-28 12:38:14 -05:00
setup.h
New clip implementation
2022-02-17 17:13:28 -08:00
state.h
ensure consistent path segment transformation
2021-03-19 12:45:23 +01:00
tile.h
ensure consistent path segment transformation
2021-03-19 12:45:23 +01:00
tile_alloc.comp
Adjust workgroup sizes
2021-12-08 11:48:38 -08:00
transform_leaf.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00
transform_reduce.comp
Adjust workgroup sizes
2021-12-08 11:48:38 -08:00
transform_scan.comp
shaders: Add .clang-format and reformat
2022-01-30 16:33:14 +09:00