vello/piet-gpu-hal
Raph Levien 5481621184 First light on running a compute shader
A bunch of loose ends remain, including needing to plumb the size of the
workgroup through. Image and swapchains also need to be added. But it
does run collatz.

Progress towards #95.
2021-05-28 14:03:44 -07:00
..
examples Merge branch 'dx12' into metal 2021-05-27 16:12:21 -07:00
src First light on running a compute shader 2021-05-28 14:03:44 -07:00
Cargo.toml Implement more of the API 2021-05-27 14:55:40 -07:00