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4fea305883
This just a collection of minor fixes to various things I noticed while looking over the code. Adds a `Device::poll` call to the winit example. Removes some lingering unnecessary `<f32>`s in the blit shaders. Removes a duplicated bbox entry in the shared shader inclusion code and collapses nested `concat!`s. Finally, it reintroduces the computation of separated alpha in the output of fine which I removed in a previous PR. This allows the `render_to_texture` mode to be useful for generating images that can be properly blended over other content. The blit shader has been changed to accommodate this.
17 lines
363 B
TOML
17 lines
363 B
TOML
[package]
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name = "winit"
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version = "0.1.0"
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edition = "2021"
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publish = false
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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wgpu = "0.14"
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piet-wgsl = { path = "../../../piet-wgsl" }
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piet-scene = { path = "../../../piet-scene" }
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winit = "0.27.5"
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pollster = "0.2.5"
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# for picosvg
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roxmltree = "0.13"
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