vello/piet-gpu/bin/winit.rs
Raph Levien 59e850a7b1 Reuse command buffers
Reuse submitted command buffers rather than continually allocating them.

This patch also improves the story across the different backends. On
DX12 it was reusing allocators without resetting them, which could be a
leak. And on Metal the reset "fails," so there's always a new alloc.
2021-10-23 09:21:19 -07:00

168 lines
6.6 KiB
Rust

use piet::kurbo::Point;
use piet::{RenderContext, Text, TextAttribute, TextLayoutBuilder};
use piet_gpu_hal::{CmdBuf, Error, ImageLayout, Instance, Session, SubmittedCmdBuf};
use piet_gpu::{test_scenes, PietGpuRenderContext, Renderer};
use clap::{App, Arg};
use winit::{
event::{Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
window::WindowBuilder,
};
const NUM_FRAMES: usize = 2;
const WIDTH: usize = 2048;
const HEIGHT: usize = 1536;
fn main() -> Result<(), Error> {
let matches = App::new("piet-gpu test")
.arg(Arg::with_name("INPUT").index(1))
.arg(Arg::with_name("flip").short("f").long("flip"))
.arg(
Arg::with_name("scale")
.short("s")
.long("scale")
.takes_value(true),
)
.get_matches();
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_inner_size(winit::dpi::LogicalSize {
width: (WIDTH / 2) as f64,
height: (HEIGHT / 2) as f64,
})
.with_resizable(false) // currently not supported
.build(&event_loop)?;
let (instance, surface) = Instance::new(Some(&window))?;
let mut info_string = "info".to_string();
unsafe {
let device = instance.device(surface.as_ref())?;
let mut swapchain =
instance.swapchain(WIDTH / 2, HEIGHT / 2, &device, surface.as_ref().unwrap())?;
let session = Session::new(device);
let mut current_frame = 0;
let present_semaphores = (0..NUM_FRAMES)
.map(|_| session.create_semaphore())
.collect::<Result<Vec<_>, Error>>()?;
let query_pools = (0..NUM_FRAMES)
.map(|_| session.create_query_pool(8))
.collect::<Result<Vec<_>, Error>>()?;
let mut cmd_bufs: [Option<CmdBuf>; NUM_FRAMES] = Default::default();
let mut submitted: [Option<SubmittedCmdBuf>; NUM_FRAMES] = Default::default();
let mut renderer = Renderer::new(&session, WIDTH, HEIGHT, NUM_FRAMES)?;
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Poll; // `ControlFlow::Wait` if only re-render on event
match event {
Event::WindowEvent { event, window_id } if window_id == window.id() => {
match event {
WindowEvent::CloseRequested => {
*control_flow = ControlFlow::Exit;
}
_ => (),
}
}
Event::MainEventsCleared => {
window.request_redraw();
}
Event::RedrawRequested(window_id) if window_id == window.id() => {
let frame_idx = current_frame % NUM_FRAMES;
if let Some(submitted) = submitted[frame_idx].take() {
cmd_bufs[frame_idx] = submitted.wait().unwrap();
let ts = session.fetch_query_pool(&query_pools[frame_idx]).unwrap();
info_string = format!(
"{:.3}ms :: e:{:.3}ms|alloc:{:.3}ms|cp:{:.3}ms|bd:{:.3}ms|bin:{:.3}ms|cr:{:.3}ms|r:{:.3}ms",
ts[6] * 1e3,
ts[0] * 1e3,
(ts[1] - ts[0]) * 1e3,
(ts[2] - ts[1]) * 1e3,
(ts[3] - ts[2]) * 1e3,
(ts[4] - ts[3]) * 1e3,
(ts[5] - ts[4]) * 1e3,
(ts[6] - ts[5]) * 1e3,
);
}
let mut ctx = PietGpuRenderContext::new();
if let Some(input) = matches.value_of("INPUT") {
let mut scale = matches
.value_of("scale")
.map(|scale| scale.parse().unwrap())
.unwrap_or(8.0);
if matches.is_present("flip") {
scale = -scale;
}
test_scenes::render_svg(&mut ctx, input, scale);
} else {
test_scenes::render_anim_frame(&mut ctx, current_frame);
}
render_info_string(&mut ctx, &info_string);
if let Err(e) = renderer.upload_render_ctx(&mut ctx, frame_idx) {
println!("error in uploading: {}", e);
}
let (image_idx, acquisition_semaphore) = swapchain.next().unwrap();
let swap_image = swapchain.image(image_idx);
let query_pool = &query_pools[frame_idx];
let mut cmd_buf = cmd_bufs[frame_idx].take().unwrap_or_else(|| session.cmd_buf().unwrap());
cmd_buf.begin();
renderer.record(&mut cmd_buf, &query_pool, frame_idx);
// Image -> Swapchain
cmd_buf.image_barrier(
&swap_image,
ImageLayout::Undefined,
ImageLayout::BlitDst,
);
cmd_buf.blit_image(&renderer.image_dev, &swap_image);
cmd_buf.image_barrier(&swap_image, ImageLayout::BlitDst, ImageLayout::Present);
cmd_buf.finish();
submitted[frame_idx] = Some(session
.run_cmd_buf(
cmd_buf,
&[&acquisition_semaphore],
&[&present_semaphores[frame_idx]],
)
.unwrap());
swapchain
.present(image_idx, &[&present_semaphores[frame_idx]])
.unwrap();
current_frame += 1;
}
Event::LoopDestroyed => {
for cmd_buf in &mut submitted {
// Wait for command list submission, otherwise dropping of renderer may
// cause validation errors (and possibly crashes).
if let Some(cmd_buf) = cmd_buf.take() {
cmd_buf.wait().unwrap();
}
}
}
_ => (),
}
})
}
}
fn render_info_string(rc: &mut impl RenderContext, info: &str) {
let layout = rc
.text()
.new_text_layout(info.to_string())
.default_attribute(TextAttribute::FontSize(40.0))
.build()
.unwrap();
rc.draw_text(&layout, Point::new(110.0, 50.0));
}