vello/examples/with_winit/src
Chad Brokaw c6ac5bf590 Support even-odd fill rule
Add logic for handling the even-odd fill rule to `SceneBuilder` and the coarse and fine shaders.
2023-01-10 15:22:04 -05:00
..
main.rs Update winit example to use new multi-adapter API 2023-01-09 13:00:00 +00:00
pico_svg.rs Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
simple_text.rs Update references to piet-gpu where it makes sense (#240) 2023-01-08 16:15:51 +00:00
test_scene.rs Support even-odd fill rule 2023-01-10 15:22:04 -05:00