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18c0da02e5
As stated by the README, the intention is for the shaders to be provided under the terms of the Unlicense in addition to the MIT and Apache-2.0 licenses. While here, add a self-contained UNLICENSE file to replace the external reference to unlicense.org.
10 lines
224 B
WebGPU Shading Language
10 lines
224 B
WebGPU Shading Language
// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
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// TODO: robust memory (failure flags)
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struct BumpAllocators {
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binning: atomic<u32>,
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ptcl: atomic<u32>,
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tile: atomic<u32>,
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segments: atomic<u32>,
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}
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