vello/piet-gpu
Elias Naur 678bfedfca kernel4: assume colors in alpha-premultiplied sRGB format
See http://ssp.impulsetrain.com/gamma-premult.html for a description of
the format.

Pre-multiplied alpha only matters for translucent objects; draw a few
such shapes in the test render.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2021-03-29 21:17:01 +02:00
..
bin fix Vulkan errors on Wayland and Intel GPU 2021-03-19 16:43:33 +01:00
shader kernel4: assume colors in alpha-premultiplied sRGB format 2021-03-29 21:17:01 +02:00
src kernel4: assume colors in alpha-premultiplied sRGB format 2021-03-29 21:17:01 +02:00
Cargo.toml Update dependencies 2020-11-14 08:25:43 -08:00
Ghostscript_Tiger.svg Fills 2020-05-01 19:42:20 -07:00