mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 20:51:29 +11:00
923765aff9
* Add comment about avoiding NaNs to inverse alpha divisions * Change inverse alpha computations to use max(a, epsilon) rather than + * Emit alpha component in blit fragment shader (enables support for partially transparent windows) |
||
---|---|---|
.. | ||
bbox.wgsl | ||
blend.wgsl | ||
bump.wgsl | ||
clip.wgsl | ||
config.wgsl | ||
cubic.wgsl | ||
drawtag.wgsl | ||
pathtag.wgsl | ||
ptcl.wgsl | ||
segment.wgsl | ||
tile.wgsl |