vello/piet-gpu
Elias Naur 716517cc04 coarse,binning: organize bins into width_in_bins x height_in_bins
The binning shader supports up to N_TILE bins. To efficiently cover wide or
tall viewports, convert the rigid N_TILE_X x N_TILE_Y bin layout to a variable
width_in_bins x height_in_bins layout.

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-12-27 20:24:29 +01:00
..
bin Fetch correct query pool 2020-12-09 08:34:01 -08:00
shader coarse,binning: organize bins into width_in_bins x height_in_bins 2020-12-27 20:24:29 +01:00
src implement variable output sizing 2020-12-27 20:24:29 +01:00
Cargo.toml Update dependencies 2020-11-14 08:25:43 -08:00
Ghostscript_Tiger.svg Fills 2020-05-01 19:42:20 -07:00