vello/piet-gpu-hal/examples/collatz.rs
Raph Levien 74f2b4fd1c Rework bind layout
Use an array of bindtypes rather than the previous situation, which was
a choice of buffer counts, or a heavier builder pattern.

The main thing this unlocks is distinguishing between readonly and
read/write buffers, which is important for DX12.

This is WIP, the Metal part hasn't been done, and the old stuff not
deleted.

Part of #125
2021-11-10 11:25:16 -08:00

38 lines
1.7 KiB
Rust

use piet_gpu_hal::{BindType, include_shader};
use piet_gpu_hal::{BufferUsage, Instance, InstanceFlags, Session};
fn main() {
let (instance, _) = Instance::new(None, InstanceFlags::empty()).unwrap();
unsafe {
let device = instance.device(None).unwrap();
let session = Session::new(device);
let usage = BufferUsage::MAP_READ | BufferUsage::STORAGE;
let src = (0..256).map(|x| x + 1).collect::<Vec<u32>>();
let buffer = session.create_buffer_init(&src, usage).unwrap();
let code = include_shader!(&session, "./shader/gen/collatz");
let pipeline = session.create_compute_pipeline(code, &[BindType::Buffer]).unwrap();
let descriptor_set = session
.create_simple_descriptor_set(&pipeline, &[&buffer])
.unwrap();
let query_pool = session.create_query_pool(2).unwrap();
let mut cmd_buf = session.cmd_buf().unwrap();
cmd_buf.begin();
cmd_buf.reset_query_pool(&query_pool);
cmd_buf.write_timestamp(&query_pool, 0);
cmd_buf.dispatch(&pipeline, &descriptor_set, (256, 1, 1), (1, 1, 1));
cmd_buf.write_timestamp(&query_pool, 1);
cmd_buf.finish_timestamps(&query_pool);
cmd_buf.host_barrier();
cmd_buf.finish();
let submitted = session.run_cmd_buf(cmd_buf, &[], &[]).unwrap();
submitted.wait().unwrap();
let timestamps = session.fetch_query_pool(&query_pool);
let mut dst: Vec<u32> = Default::default();
buffer.read(&mut dst).unwrap();
for (i, val) in dst.iter().enumerate().take(16) {
println!("{}: {}", i, val);
}
println!("{:?}", timestamps);
}
}