vello/piet-wgsl/shader
Raph Levien 7ae5aa7491 Mostly working strokes
The fat line in coarse path rendering is not done, but when lines are thin that mostly looks ok. Onward to tiger!
2022-11-04 12:40:54 -07:00
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shared Mostly working strokes 2022-11-04 12:40:54 -07:00
backdrop.wgsl Use 'C style' preprocessing in piet-wgsl (#194) 2022-10-27 15:27:46 +01:00
backdrop_dyn.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00
bbox_clear.wgsl Shaders loaded 2022-11-03 16:53:34 -07:00
binning.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00
coarse.wgsl Mostly working strokes 2022-11-04 12:40:54 -07:00
draw_leaf.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00
draw_reduce.wgsl Shaders loaded 2022-11-03 16:53:34 -07:00
fine.wgsl Mostly working strokes 2022-11-04 12:40:54 -07:00
path_coarse.wgsl Shaders loaded 2022-11-03 16:53:34 -07:00
path_coarse_full.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00
pathseg.wgsl Mostly working strokes 2022-11-04 12:40:54 -07:00
pathtag_reduce.wgsl Unify scene buffer 2022-11-02 18:07:32 -07:00
pathtag_scan.wgsl Unify scene buffer 2022-11-02 18:07:32 -07:00
tile_alloc.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00