vello/piet-gpu/bin/android.rs
Raph Levien 2ecfc7a414 Wire hub to mux
Make the hub abstraction connect to the mux, rather than directly to the
Vulkan back-end.

As of this commit, both command line and winit examples work (on
Vulkan). In theory it should be possible to get them working on Dx12 as
well by translating the shader code, but there's a lot that can go
wrong.

This commit also contains a bunch of changes to mux to make conditional
compilation of match arms work, and new methods to support swapchain.
2021-05-26 09:30:07 -07:00

177 lines
5.7 KiB
Rust

//! Android example
//!
//! Run using `cargo apk run --example android`
//!
//! Requires the [cargo-apk] tool.
//! [cargo-apk]: https://crates.io/crates/cargo-apk
use raw_window_handle::android::AndroidHandle;
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
use ndk::native_window::NativeWindow;
use ndk_glue::Event;
use piet_gpu_hal::hub;
use piet_gpu_hal::mux::{QueryPool, Instance, Surface, Swapchain};
use piet_gpu_hal::{CmdBuf, Error, ImageLayout};
use piet_gpu::{render_scene, PietGpuRenderContext, Renderer};
#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
fn main() {
my_main().unwrap();
}
struct MyHandle {
handle: AndroidHandle,
}
// State required to render and present the contents
struct GfxState {
session: hub::Session,
renderer: Renderer,
swapchain: Swapchain,
current_frame: usize,
last_frame_idx: usize,
submitted: Option<hub::SubmittedCmdBuf>,
query_pools: Vec<QueryPool>,
present_semaphores: Vec<hub::Semaphore>,
}
const WIDTH: usize = 1080;
const HEIGHT: usize = 2280;
const NUM_FRAMES: usize = 2;
fn my_main() -> Result<(), Error> {
let mut gfx_state = None;
loop {
for event in ndk_glue::poll_events() {
println!("got event {:?}", event);
match event {
Event::WindowCreated => {
let window = ndk_glue::native_window();
if let Some(window) = &*window {
let handle = get_handle(window);
let (instance, surface) = Instance::new(Some(&handle))?;
gfx_state = Some(GfxState::new(&instance, surface.as_ref())?);
} else {
println!("native window is sadly none");
}
}
Event::WindowRedrawNeeded => {
if let Some(gfx_state) = gfx_state.as_mut() {
for _ in 0..10 {
gfx_state.redraw();
}
}
}
_ => (),
}
}
}
}
fn get_handle(window: &NativeWindow) -> MyHandle {
println!(
"window = {:?}, {}x{}",
window.ptr(),
window.width(),
window.height()
);
let mut handle = AndroidHandle::empty();
handle.a_native_window = window.ptr().as_ptr() as *mut std::ffi::c_void;
MyHandle { handle }
}
unsafe impl HasRawWindowHandle for MyHandle {
fn raw_window_handle(&self) -> RawWindowHandle {
RawWindowHandle::Android(self.handle)
}
}
impl GfxState {
fn new(instance: &Instance, surface: Option<&Surface>) -> Result<GfxState, Error> {
unsafe {
let device = instance.device(surface)?;
let mut swapchain =
instance.swapchain(WIDTH / 2, HEIGHT / 2, &device, surface.unwrap())?;
let session = hub::Session::new(device);
let mut current_frame = 0;
let present_semaphores = (0..NUM_FRAMES)
.map(|_| session.create_semaphore())
.collect::<Result<Vec<_>, Error>>()?;
let query_pools = (0..NUM_FRAMES)
.map(|_| session.create_query_pool(8))
.collect::<Result<Vec<_>, Error>>()?;
let mut ctx = PietGpuRenderContext::new();
render_scene(&mut ctx);
let n_paths = ctx.path_count();
let n_pathseg = ctx.pathseg_count();
let n_trans = ctx.pathseg_count();
let scene = ctx.get_scene_buf();
let renderer = Renderer::new(&session, scene, n_paths, n_pathseg, n_trans)?;
let submitted: Option<hub::SubmittedCmdBuf> = None;
let current_frame = 0;
let last_frame_idx = 0;
Ok(GfxState {
session,
renderer,
swapchain,
current_frame,
last_frame_idx,
submitted,
query_pools,
present_semaphores,
})
}
}
fn redraw(&mut self) {
println!("redraw");
unsafe {
if let Some(submitted) = self.submitted.take() {
submitted.wait().unwrap();
let ts = self
.session
.fetch_query_pool(&self.query_pools[self.last_frame_idx])
.unwrap();
println!("render time: {:?}", ts);
}
let frame_idx = self.current_frame % NUM_FRAMES;
let (image_idx, acquisition_semaphore) = self.swapchain.next().unwrap();
let swap_image = self.swapchain.image(image_idx);
let query_pool = &self.query_pools[frame_idx];
let mut cmd_buf = self.session.cmd_buf().unwrap();
cmd_buf.begin();
self.renderer.record(&mut cmd_buf, &query_pool);
// Image -> Swapchain
cmd_buf.image_barrier(&swap_image, ImageLayout::Undefined, ImageLayout::BlitDst);
cmd_buf.blit_image(self.renderer.image_dev.mux_image(), &swap_image);
cmd_buf.image_barrier(&swap_image, ImageLayout::BlitDst, ImageLayout::Present);
cmd_buf.finish();
self.submitted = Some(
self.session
.run_cmd_buf(
cmd_buf,
&[&acquisition_semaphore],
&[&self.present_semaphores[frame_idx]],
)
.unwrap(),
);
self.last_frame_idx = frame_idx;
self.swapchain
.present(image_idx, &[&self.present_semaphores[frame_idx]])
.unwrap();
self.current_frame += 1;
}
}
}