vello/piet-gpu/shader/gen
Raph Levien 875c8badf4 Add draw object stage
This is one of the stages in the new element pipeline. It's a simple
one, just a prefix sum of a couple counts, and some of it will probably
get merged with a downstream stage, but we'll do it separately for now
for convenience.

This patch also contains an update to Vulkan tools 1.2.198, which
accounts for the large diff of translated shaders.
2021-12-02 13:37:16 -08:00
..
bbox_clear.dxil Cross-platform path stage shaders 2021-12-01 08:42:06 -08:00
bbox_clear.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
bbox_clear.msl Add draw object stage 2021-12-02 13:37:16 -08:00
bbox_clear.spv Add draw object stage 2021-12-02 13:37:16 -08:00
draw_leaf.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
draw_leaf.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
draw_leaf.msl Add draw object stage 2021-12-02 13:37:16 -08:00
draw_leaf.spv Add draw object stage 2021-12-02 13:37:16 -08:00
draw_reduce.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
draw_reduce.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
draw_reduce.msl Add draw object stage 2021-12-02 13:37:16 -08:00
draw_reduce.spv Add draw object stage 2021-12-02 13:37:16 -08:00
draw_root.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
draw_root.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
draw_root.msl Add draw object stage 2021-12-02 13:37:16 -08:00
draw_root.spv Add draw object stage 2021-12-02 13:37:16 -08:00
pathseg.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
pathseg.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
pathseg.msl Add draw object stage 2021-12-02 13:37:16 -08:00
pathseg.spv Add draw object stage 2021-12-02 13:37:16 -08:00
pathtag_reduce.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
pathtag_reduce.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
pathtag_reduce.msl Add draw object stage 2021-12-02 13:37:16 -08:00
pathtag_reduce.spv Add draw object stage 2021-12-02 13:37:16 -08:00
pathtag_root.dxil Cross-platform path stage shaders 2021-12-01 08:42:06 -08:00
pathtag_root.hlsl Cross-platform path stage shaders 2021-12-01 08:42:06 -08:00
pathtag_root.msl Cross-platform path stage shaders 2021-12-01 08:42:06 -08:00
pathtag_root.spv Path stream processing 2021-12-01 07:33:24 -08:00
transform_leaf.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
transform_leaf.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
transform_leaf.msl Add draw object stage 2021-12-02 13:37:16 -08:00
transform_leaf.spv Add draw object stage 2021-12-02 13:37:16 -08:00
transform_reduce.dxil Add draw object stage 2021-12-02 13:37:16 -08:00
transform_reduce.hlsl Add draw object stage 2021-12-02 13:37:16 -08:00
transform_reduce.msl Add draw object stage 2021-12-02 13:37:16 -08:00
transform_reduce.spv Add draw object stage 2021-12-02 13:37:16 -08:00
transform_root.dxil Start work on new element pipeline 2021-11-24 08:01:43 -08:00
transform_root.hlsl Start work on new element pipeline 2021-11-24 08:01:43 -08:00
transform_root.msl Start work on new element pipeline 2021-11-24 08:01:43 -08:00
transform_root.spv Start work on new element pipeline 2021-11-24 08:01:43 -08:00