vello/piet-gpu/shader/gen
Raph Levien 90774f1f46 Regenerate generated shaders
This just runs ninja on the piet-gpu/shaders on a Windows machine, so
translated shaders match the existing pipeline.

At some point, we'll rework this to reduce friction.
2022-03-07 12:49:59 -08:00
..
backdrop.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
backdrop.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
backdrop.msl New clip implementation 2022-02-17 17:13:28 -08:00
backdrop.spv New clip implementation 2022-02-17 17:13:28 -08:00
backdrop_lg.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
backdrop_lg.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
backdrop_lg.msl New clip implementation 2022-02-17 17:13:28 -08:00
backdrop_lg.spv New clip implementation 2022-02-17 17:13:28 -08:00
bbox_clear.dxil New clip implementation 2022-02-17 17:13:28 -08:00
bbox_clear.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
bbox_clear.msl New clip implementation 2022-02-17 17:13:28 -08:00
bbox_clear.spv New clip implementation 2022-02-17 17:13:28 -08:00
binning.dxil New clip implementation 2022-02-17 17:13:28 -08:00
binning.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
binning.msl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
binning.spv New clip implementation 2022-02-17 17:13:28 -08:00
clip_leaf.dxil New clip implementation 2022-02-17 17:13:28 -08:00
clip_leaf.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
clip_leaf.msl New clip implementation 2022-02-17 17:13:28 -08:00
clip_leaf.spv New clip implementation 2022-02-17 17:13:28 -08:00
clip_reduce.dxil New clip implementation 2022-02-17 17:13:28 -08:00
clip_reduce.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
clip_reduce.msl New clip implementation 2022-02-17 17:13:28 -08:00
clip_reduce.spv New clip implementation 2022-02-17 17:13:28 -08:00
coarse.dxil Regenerate generated shaders 2022-03-07 12:49:59 -08:00
coarse.hlsl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
coarse.msl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
coarse.spv Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
draw_leaf.dxil Regenerate generated shaders 2022-03-07 12:49:59 -08:00
draw_leaf.hlsl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
draw_leaf.msl Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
draw_leaf.spv Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
draw_reduce.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
draw_reduce.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
draw_reduce.msl New clip implementation 2022-02-17 17:13:28 -08:00
draw_reduce.spv New clip implementation 2022-02-17 17:13:28 -08:00
draw_root.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
draw_root.hlsl Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
draw_root.msl Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
draw_root.spv Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
kernel4.dxil Regenerate generated shaders 2022-03-07 12:49:59 -08:00
kernel4.hlsl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
kernel4.msl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
kernel4.spv Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
kernel4_gray.dxil Regenerate generated shaders 2022-03-07 12:49:59 -08:00
kernel4_gray.hlsl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
kernel4_gray.msl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
kernel4_gray.spv Regenerate generated shaders 2022-03-07 12:49:59 -08:00
path_coarse.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
path_coarse.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
path_coarse.msl New clip implementation 2022-02-17 17:13:28 -08:00
path_coarse.spv New clip implementation 2022-02-17 17:13:28 -08:00
pathseg.dxil New clip implementation 2022-02-17 17:13:28 -08:00
pathseg.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
pathseg.msl New clip implementation 2022-02-17 17:13:28 -08:00
pathseg.spv New clip implementation 2022-02-17 17:13:28 -08:00
pathtag_reduce.dxil New clip implementation 2022-02-17 17:13:28 -08:00
pathtag_reduce.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
pathtag_reduce.msl New clip implementation 2022-02-17 17:13:28 -08:00
pathtag_reduce.spv New clip implementation 2022-02-17 17:13:28 -08:00
pathtag_root.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
pathtag_root.hlsl Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
pathtag_root.msl Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
pathtag_root.spv Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
tile_alloc.dxil Regenerate generated shaders 2022-03-07 12:49:59 -08:00
tile_alloc.hlsl Regenerate generated shaders 2022-03-07 12:49:59 -08:00
tile_alloc.msl Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
tile_alloc.spv Initial implementation of blend modes 2022-02-28 12:38:14 -05:00
transform_leaf.dxil New clip implementation 2022-02-17 17:13:28 -08:00
transform_leaf.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
transform_leaf.msl New clip implementation 2022-02-17 17:13:28 -08:00
transform_leaf.spv New clip implementation 2022-02-17 17:13:28 -08:00
transform_reduce.dxil New clip implementation 2022-02-17 17:13:28 -08:00
transform_reduce.hlsl New clip implementation 2022-02-17 17:13:28 -08:00
transform_reduce.msl New clip implementation 2022-02-17 17:13:28 -08:00
transform_reduce.spv New clip implementation 2022-02-17 17:13:28 -08:00
transform_root.dxil Fix generated shaders 2022-02-07 17:30:17 -08:00
transform_root.hlsl Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
transform_root.msl Adjust workgroup sizes 2021-12-08 11:48:38 -08:00
transform_root.spv Adjust workgroup sizes 2021-12-08 11:48:38 -08:00