vello/piet-wgsl/shader/shared
Raph Levien c3d81e0985 Mostly working path rendering
It draws multiple paths and applies affine transformations.

One problem: RGBA writing is byte-reversed and premultiplied.
2022-11-04 08:59:23 -07:00
..
bbox.wgsl Shaders loaded 2022-11-03 16:53:34 -07:00
bump.wgsl Checkpoint 2022-11-03 19:37:38 -07:00
config.wgsl Checkpoint 2022-11-03 19:37:38 -07:00
cubic.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00
drawtag.wgsl Another checkpoint 2022-11-01 13:55:58 -07:00
pathtag.wgsl Mostly working path rendering 2022-11-04 08:59:23 -07:00
ptcl.wgsl Another checkpoint 2022-11-01 13:55:58 -07:00
segment.wgsl Use 'C style' preprocessing in piet-wgsl (#194) 2022-10-27 15:27:46 +01:00
tile.wgsl Shaders loaded 2022-11-03 16:53:34 -07:00