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https://github.com/italicsjenga/vello.git
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feeb459fa1
Obsoleted by BeginClip/EndClip. Updates #36 Signed-off-by: Elias Naur <mail@eliasnaur.com>
173 lines
4.6 KiB
C
173 lines
4.6 KiB
C
// Code auto-generated by piet-gpu-derive
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struct AnnoFillRef {
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uint offset;
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};
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struct AnnoStrokeRef {
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uint offset;
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};
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struct AnnoClipRef {
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uint offset;
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};
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struct AnnotatedRef {
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uint offset;
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};
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struct AnnoFill {
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vec4 bbox;
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uint rgba_color;
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};
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#define AnnoFill_size 20
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AnnoFillRef AnnoFill_index(AnnoFillRef ref, uint index) {
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return AnnoFillRef(ref.offset + index * AnnoFill_size);
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}
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struct AnnoStroke {
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vec4 bbox;
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uint rgba_color;
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float linewidth;
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};
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#define AnnoStroke_size 24
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AnnoStrokeRef AnnoStroke_index(AnnoStrokeRef ref, uint index) {
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return AnnoStrokeRef(ref.offset + index * AnnoStroke_size);
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}
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struct AnnoClip {
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vec4 bbox;
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};
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#define AnnoClip_size 16
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AnnoClipRef AnnoClip_index(AnnoClipRef ref, uint index) {
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return AnnoClipRef(ref.offset + index * AnnoClip_size);
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}
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#define Annotated_Nop 0
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#define Annotated_Stroke 1
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#define Annotated_Fill 2
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#define Annotated_BeginClip 3
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#define Annotated_EndClip 4
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#define Annotated_size 28
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AnnotatedRef Annotated_index(AnnotatedRef ref, uint index) {
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return AnnotatedRef(ref.offset + index * Annotated_size);
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}
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AnnoFill AnnoFill_read(AnnoFillRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = annotated[ix + 0];
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uint raw1 = annotated[ix + 1];
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uint raw2 = annotated[ix + 2];
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uint raw3 = annotated[ix + 3];
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uint raw4 = annotated[ix + 4];
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AnnoFill s;
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s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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s.rgba_color = raw4;
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return s;
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}
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void AnnoFill_write(AnnoFillRef ref, AnnoFill s) {
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uint ix = ref.offset >> 2;
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annotated[ix + 0] = floatBitsToUint(s.bbox.x);
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annotated[ix + 1] = floatBitsToUint(s.bbox.y);
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annotated[ix + 2] = floatBitsToUint(s.bbox.z);
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annotated[ix + 3] = floatBitsToUint(s.bbox.w);
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annotated[ix + 4] = s.rgba_color;
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}
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AnnoStroke AnnoStroke_read(AnnoStrokeRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = annotated[ix + 0];
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uint raw1 = annotated[ix + 1];
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uint raw2 = annotated[ix + 2];
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uint raw3 = annotated[ix + 3];
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uint raw4 = annotated[ix + 4];
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uint raw5 = annotated[ix + 5];
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AnnoStroke s;
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s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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s.rgba_color = raw4;
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s.linewidth = uintBitsToFloat(raw5);
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return s;
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}
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void AnnoStroke_write(AnnoStrokeRef ref, AnnoStroke s) {
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uint ix = ref.offset >> 2;
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annotated[ix + 0] = floatBitsToUint(s.bbox.x);
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annotated[ix + 1] = floatBitsToUint(s.bbox.y);
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annotated[ix + 2] = floatBitsToUint(s.bbox.z);
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annotated[ix + 3] = floatBitsToUint(s.bbox.w);
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annotated[ix + 4] = s.rgba_color;
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annotated[ix + 5] = floatBitsToUint(s.linewidth);
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}
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AnnoClip AnnoClip_read(AnnoClipRef ref) {
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uint ix = ref.offset >> 2;
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uint raw0 = annotated[ix + 0];
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uint raw1 = annotated[ix + 1];
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uint raw2 = annotated[ix + 2];
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uint raw3 = annotated[ix + 3];
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AnnoClip s;
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s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
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return s;
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}
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void AnnoClip_write(AnnoClipRef ref, AnnoClip s) {
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uint ix = ref.offset >> 2;
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annotated[ix + 0] = floatBitsToUint(s.bbox.x);
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annotated[ix + 1] = floatBitsToUint(s.bbox.y);
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annotated[ix + 2] = floatBitsToUint(s.bbox.z);
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annotated[ix + 3] = floatBitsToUint(s.bbox.w);
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}
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uint Annotated_tag(AnnotatedRef ref) {
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return annotated[ref.offset >> 2];
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}
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AnnoStroke Annotated_Stroke_read(AnnotatedRef ref) {
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return AnnoStroke_read(AnnoStrokeRef(ref.offset + 4));
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}
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AnnoFill Annotated_Fill_read(AnnotatedRef ref) {
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return AnnoFill_read(AnnoFillRef(ref.offset + 4));
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}
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AnnoClip Annotated_BeginClip_read(AnnotatedRef ref) {
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return AnnoClip_read(AnnoClipRef(ref.offset + 4));
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}
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AnnoClip Annotated_EndClip_read(AnnotatedRef ref) {
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return AnnoClip_read(AnnoClipRef(ref.offset + 4));
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}
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void Annotated_Nop_write(AnnotatedRef ref) {
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annotated[ref.offset >> 2] = Annotated_Nop;
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}
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void Annotated_Stroke_write(AnnotatedRef ref, AnnoStroke s) {
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annotated[ref.offset >> 2] = Annotated_Stroke;
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AnnoStroke_write(AnnoStrokeRef(ref.offset + 4), s);
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}
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void Annotated_Fill_write(AnnotatedRef ref, AnnoFill s) {
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annotated[ref.offset >> 2] = Annotated_Fill;
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AnnoFill_write(AnnoFillRef(ref.offset + 4), s);
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}
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void Annotated_BeginClip_write(AnnotatedRef ref, AnnoClip s) {
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annotated[ref.offset >> 2] = Annotated_BeginClip;
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AnnoClip_write(AnnoClipRef(ref.offset + 4), s);
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}
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void Annotated_EndClip_write(AnnotatedRef ref, AnnoClip s) {
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annotated[ref.offset >> 2] = Annotated_EndClip;
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AnnoClip_write(AnnoClipRef(ref.offset + 4), s);
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}
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