vello/piet-wgsl/shader/backdrop.twgsl
Raph Levien 911dee23cd Address review feedback
Cleans up some of the immediate issue, but still hacky and has a bunch
of stuff hard-coded.
2022-10-25 09:03:13 -07:00

62 lines
1.8 KiB
GLSL

// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Also licensed under MIT license, at your choice.
// Note: this is the non-atomic version
struct Tile {
backdrop: i32,
segments: u32,
}
{{> config}}
@group(0) @binding(0)
var<storage> config: Config;
@group(0) @binding(1)
var<storage, read_write> tiles: array<Tile>;
let WG_SIZE = 64u;
var<workgroup> sh_backdrop: array<i32, WG_SIZE>;
// Each workgroup computes the inclusive prefix sum of the backdrops
// in one row of tiles.
@compute @workgroup_size(64)
fn main(
@builtin(local_invocation_id) local_id: vec3<u32>,
@builtin(workgroup_id) wg_id: vec3<u32>,
) {
let width_in_tiles = config.width_in_tiles;
let ix = wg_id.x * width_in_tiles + local_id.x;
var backdrop = 0;
if local_id.x < width_in_tiles {
backdrop = tiles[ix].backdrop;
}
sh_backdrop[local_id.x] = backdrop;
// iterate log2(WG_SIZE) times
for (var i = 0u; i < firstTrailingBit(WG_SIZE); i += 1u) {
workgroupBarrier();
if local_id.x >= (1u << i) {
backdrop += sh_backdrop[local_id.x - (1u << i)];
}
workgroupBarrier();
sh_backdrop[local_id.x] = backdrop;
}
if local_id.x < width_in_tiles {
tiles[ix].backdrop = backdrop;
}
}