vello/piet-wgsl/shader/shared/bbox.wgsl
Raph Levien b6da6d958b Write more shaders
This is super WIP, but represents partially written shaders for more of
the piet-gpu pipeline. Checkpointing as other work is incoming.
2022-11-01 13:55:58 -07:00

31 lines
1,002 B
WebGPU Shading Language

// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Also licensed under MIT license, at your choice.
// The annotated bounding box for a path. It has been transformed,
// but contains a link to the active transform, mostly for gradients.
struct PathBbox {
x0: u32,
y0: u32,
x1: u32,
y1: u32,
linewidth: f32,
trans_ix: u32,
}
fn bbox_intersect(a: vec4<f32>, b: vec4<f32>) -> f32 {
return vec4(max(a.xy, b.xy), min(a.zyw, b.zw));
}