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annotated.h
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
backdrop.comp
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
backdrop.spv
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
binning.comp
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
binning.spv
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
bins.h
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Continuing work on clips
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2020-11-20 18:25:27 -08:00 |
build.ninja
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piet-gpu-types: remove unused scene elements
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2020-09-27 18:57:53 +02:00 |
coarse.comp
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Merge branch 'master' into clip_opt
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2020-11-29 17:07:46 -08:00 |
coarse.spv
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Merge branch 'master' into clip_opt
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2020-11-29 17:07:46 -08:00 |
elements.comp
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elements.spv
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2020-11-29 16:59:58 +01:00 |
kernel4.comp
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kernel4.spv
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
path_coarse.comp
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shader: delete more unused code and variables
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2020-09-13 13:03:56 +02:00 |
path_coarse.spv
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Add transforms and state stack
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2020-11-20 18:25:27 -08:00 |
pathseg.h
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Start GPU-side flattening
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2020-06-09 16:01:47 -07:00 |
ptcl.h
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
scene.h
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
setup.h
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shader: introduce a crude setting for adjusting the maximum workgroup size
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2020-09-13 13:04:13 +02:00 |
state.h
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Experiment with new sorting scheme
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2020-06-03 09:29:25 -07:00 |
tile.h
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Make fills work
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2020-06-05 22:40:44 -07:00 |
tile_alloc.comp
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
tile_alloc.spv
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remove FillMask and FillMaskInv
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2020-11-29 16:59:58 +01:00 |
tilegroup.h
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Implement stroked polylines
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2020-04-28 18:45:59 -07:00 |