vello/piet-gpu
Raph Levien 59e850a7b1 Reuse command buffers
Reuse submitted command buffers rather than continually allocating them.

This patch also improves the story across the different backends. On
DX12 it was reusing allocators without resetting them, which could be a
leak. And on Metal the reset "fails," so there's always a new alloc.
2021-10-23 09:21:19 -07:00
..
bin Reuse command buffers 2021-10-23 09:21:19 -07:00
shader piet-gpu/shader: treat memoryBarrierBuffer as a control barrier 2021-08-20 20:41:35 +02:00
src Warning cleanup 2021-10-23 09:21:19 -07:00
third-party Start text rendering 2021-05-04 08:21:22 -07:00
Cargo.toml Reuse command buffers 2021-10-23 09:21:19 -07:00
Ghostscript_Tiger.svg Fills 2020-05-01 19:42:20 -07:00