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294f6fd1db
Path segments are unsorted, but other elements are using the same sort-middle approach as before. This is a checkpoint. At this point, there are unoptimized versions of tile init and coarse path raster, but it isn't wired up into a working pipeline. Also observing about a 3x performance regression in element processing, which needs to be investigated.
13 lines
225 B
Rust
13 lines
225 B
Rust
// Structures used only internally probably don't need to be pub.
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pub mod annotated;
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pub mod bins;
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pub mod encoder;
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pub mod pathseg;
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pub mod ptcl;
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pub mod scene;
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pub mod state;
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pub mod test;
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pub mod tile;
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pub mod tilegroup;
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