vello/piet-wgsl/shader/shared
Chad Brokaw ff4f71ef3c wgsl port in realtime
* add writeable image support to engine
* add external resources to engine
* update fine to output to a texture
* copy over original piet-gpu test scenes
* put it all in a pretty (resizable!) window
2022-11-25 17:16:56 -05:00
..
bbox.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
blend.wgsl More cleanup 2022-11-25 09:51:11 -08:00
bump.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
clip.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
config.wgsl wgsl port in realtime 2022-11-25 17:16:56 -05:00
cubic.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
drawtag.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
pathtag.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
ptcl.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
segment.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
tile.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00