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d14895b107
I realized there's a problem with encoding clip bboxes relative to the current transform (see #36 for a more detailed explanation), so this is changing it to absolute bboxes. This more or less gets clips working. There are optimization opportunities (all-clear and all-opaque mask tiles), and it doesn't deal with overflow of the blend stack, but it seems to basically work. |
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.. | ||
annotated.h | ||
backdrop.comp | ||
backdrop.spv | ||
binning.comp | ||
binning.spv | ||
bins.h | ||
build.ninja | ||
coarse.comp | ||
coarse.spv | ||
elements.comp | ||
elements.spv | ||
kernel4.comp | ||
kernel4.spv | ||
path_coarse.comp | ||
path_coarse.spv | ||
pathseg.h | ||
ptcl.h | ||
scene.h | ||
setup.h | ||
state.h | ||
tile.h | ||
tile_alloc.comp | ||
tile_alloc.spv | ||
tilegroup.h |