mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 20:51:29 +11:00
245 lines
6 KiB
HLSL
Generated
245 lines
6 KiB
HLSL
Generated
struct Alloc
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{
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uint offset;
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};
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struct PathRef
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{
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uint offset;
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};
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struct TileRef
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{
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uint offset;
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};
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struct Path
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{
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uint4 bbox;
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TileRef tiles;
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};
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struct Config
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{
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uint n_elements;
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uint n_pathseg;
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uint width_in_tiles;
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uint height_in_tiles;
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Alloc tile_alloc;
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Alloc bin_alloc;
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Alloc ptcl_alloc;
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Alloc pathseg_alloc;
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Alloc anno_alloc;
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Alloc trans_alloc;
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Alloc path_bbox_alloc;
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Alloc drawmonoid_alloc;
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Alloc clip_alloc;
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Alloc clip_bic_alloc;
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Alloc clip_stack_alloc;
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Alloc clip_bbox_alloc;
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Alloc draw_bbox_alloc;
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Alloc drawinfo_alloc;
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uint n_trans;
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uint n_path;
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uint n_clip;
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uint trans_offset;
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uint linewidth_offset;
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uint pathtag_offset;
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uint pathseg_offset;
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uint drawtag_offset;
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uint drawdata_offset;
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};
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static const uint3 gl_WorkGroupSize = uint3(256u, 1u, 1u);
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RWByteAddressBuffer _67 : register(u0, space0);
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ByteAddressBuffer _166 : register(t1, space0);
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static uint3 gl_LocalInvocationID;
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static uint3 gl_GlobalInvocationID;
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static uint gl_LocalInvocationIndex;
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struct SPIRV_Cross_Input
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{
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uint3 gl_LocalInvocationID : SV_GroupThreadID;
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uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
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uint gl_LocalInvocationIndex : SV_GroupIndex;
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};
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groupshared uint sh_row_width[256];
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groupshared Alloc sh_row_alloc[256];
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groupshared uint sh_row_count[256];
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bool touch_mem(Alloc alloc, uint offset)
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{
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return true;
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}
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uint read_mem(Alloc alloc, uint offset)
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{
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Alloc param = alloc;
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uint param_1 = offset;
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if (!touch_mem(param, param_1))
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{
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return 0u;
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}
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uint v = _67.Load(offset * 4 + 8);
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return v;
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}
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Path Path_read(Alloc a, PathRef ref)
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{
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uint ix = ref.offset >> uint(2);
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Alloc param = a;
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uint param_1 = ix + 0u;
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uint raw0 = read_mem(param, param_1);
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Alloc param_2 = a;
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uint param_3 = ix + 1u;
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uint raw1 = read_mem(param_2, param_3);
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Alloc param_4 = a;
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uint param_5 = ix + 2u;
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uint raw2 = read_mem(param_4, param_5);
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Path s;
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s.bbox = uint4(raw0 & 65535u, raw0 >> uint(16), raw1 & 65535u, raw1 >> uint(16));
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TileRef _134 = { raw2 };
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s.tiles = _134;
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return s;
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}
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Alloc new_alloc(uint offset, uint size, bool mem_ok)
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{
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Alloc a;
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a.offset = offset;
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return a;
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}
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void write_mem(Alloc alloc, uint offset, uint val)
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{
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Alloc param = alloc;
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uint param_1 = offset;
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if (!touch_mem(param, param_1))
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{
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return;
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}
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_67.Store(offset * 4 + 8, val);
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}
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void comp_main()
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{
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uint th_ix = gl_LocalInvocationIndex;
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uint element_ix = gl_GlobalInvocationID.x;
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uint row_count = 0u;
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bool mem_ok = _67.Load(4) == 0u;
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if (gl_LocalInvocationID.y == 0u)
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{
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if (element_ix < _166.Load(0))
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{
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PathRef _180 = { _166.Load(16) + (element_ix * 12u) };
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PathRef path_ref = _180;
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Alloc _185;
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_185.offset = _166.Load(16);
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Alloc param;
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param.offset = _185.offset;
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PathRef param_1 = path_ref;
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Path path = Path_read(param, param_1);
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sh_row_width[th_ix] = path.bbox.z - path.bbox.x;
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row_count = path.bbox.w - path.bbox.y;
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bool _210 = row_count == 1u;
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bool _216;
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if (_210)
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{
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_216 = path.bbox.y > 0u;
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}
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else
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{
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_216 = _210;
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}
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if (_216)
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{
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row_count = 0u;
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}
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uint param_2 = path.tiles.offset;
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uint param_3 = ((path.bbox.z - path.bbox.x) * (path.bbox.w - path.bbox.y)) * 8u;
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bool param_4 = mem_ok;
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Alloc path_alloc = new_alloc(param_2, param_3, param_4);
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sh_row_alloc[th_ix] = path_alloc;
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}
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sh_row_count[th_ix] = row_count;
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}
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for (uint i = 0u; i < 8u; i++)
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{
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GroupMemoryBarrierWithGroupSync();
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bool _262 = gl_LocalInvocationID.y == 0u;
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bool _269;
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if (_262)
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{
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_269 = th_ix >= (1u << i);
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}
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else
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{
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_269 = _262;
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}
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if (_269)
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{
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row_count += sh_row_count[th_ix - (1u << i)];
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}
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GroupMemoryBarrierWithGroupSync();
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if (gl_LocalInvocationID.y == 0u)
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{
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sh_row_count[th_ix] = row_count;
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}
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}
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GroupMemoryBarrierWithGroupSync();
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uint total_rows = sh_row_count[255];
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uint _348;
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for (uint row = th_ix; row < total_rows; row += 256u)
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{
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uint el_ix = 0u;
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for (uint i_1 = 0u; i_1 < 8u; i_1++)
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{
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uint probe = el_ix + (128u >> i_1);
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if (row >= sh_row_count[probe - 1u])
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{
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el_ix = probe;
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}
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}
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uint width = sh_row_width[el_ix];
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if ((width > 0u) && mem_ok)
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{
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Alloc tiles_alloc = sh_row_alloc[el_ix];
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if (el_ix > 0u)
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{
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_348 = sh_row_count[el_ix - 1u];
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}
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else
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{
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_348 = 0u;
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}
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uint seq_ix = row - _348;
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uint tile_el_ix = ((tiles_alloc.offset >> uint(2)) + 1u) + ((seq_ix * 2u) * width);
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Alloc param_5 = tiles_alloc;
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uint param_6 = tile_el_ix;
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uint sum = read_mem(param_5, param_6);
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for (uint x = 1u; x < width; x++)
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{
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tile_el_ix += 2u;
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Alloc param_7 = tiles_alloc;
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uint param_8 = tile_el_ix;
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sum += read_mem(param_7, param_8);
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Alloc param_9 = tiles_alloc;
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uint param_10 = tile_el_ix;
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uint param_11 = sum;
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write_mem(param_9, param_10, param_11);
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}
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}
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}
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}
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[numthreads(256, 1, 1)]
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void main(SPIRV_Cross_Input stage_input)
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{
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gl_LocalInvocationID = stage_input.gl_LocalInvocationID;
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gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
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gl_LocalInvocationIndex = stage_input.gl_LocalInvocationIndex;
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comp_main();
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}
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